Hogwarts Legacy

Hogwarts Legacy

View Stats:
Boring or getting burnt out?
Im like 90% through the game with almost all side quests done. I've played 25 hours so far. I can't tell if the last bits of the game are super boring (especially side quests that just feel like they dragging now) or if I have had my fill of this game & just burnt out now

Edit: Poppy, Natsai & sebastian...I am fed up of seeing and hearing their voices
Last edited by Valorant is better; Feb 19, 2023 @ 7:53am
< >
Showing 1-15 of 16 comments
Dreadstone Feb 19, 2023 @ 8:03am 
You must be playing on PS 5 ?
Originally posted by Dreadstone:
You must be playing on PS 5 ?

Yeah, for the adaptive triggers & haunted shop quest (which is one of the best in the game imo)
Takingdomscosimog Feb 19, 2023 @ 8:09am 
Yeah I uninstalled it the other day, kinda done with it now.
i have less than 10 missions total to go but each one feels like pain. Especially when they keep throwing in the talking & then wait for a random amount of time before I can actually do them
jungle.james Feb 19, 2023 @ 8:22am 
"Ah, a Merlin Trial. Couldn't outsmart me Merlin."
Originally posted by jungle.james:
"Ah, a Merlin Trial. Couldn't outsmart me Merlin."

'Seems all roads lead to hogsmeade'
Okazaki Naoki Feb 19, 2023 @ 8:48am 
Ubisoft style filling stuff end up like this.
My opinion is story should end up in Hogwarts school area and Hogsmeade.
I completed all Merlin trials and feel like it is not worth the time.
And people beside Sebastian make me uncomfortable. Like they are all saint.
I only enjoy the part you exploring Hogwarts inner area.
Tolfdir Feb 19, 2023 @ 8:53am 
The game is pretty, with great atmosphere, but very repetitive, shallow and thus gets boring quickly.
I am pretty much forcing myself to get it over with before Atomic Heart launches
Snobby Hobo Feb 19, 2023 @ 9:09am 
I said this before and I will say it again: the issue with HL is, as I hypothesize that the severe lack of difficulty doesn't allow the game to shine. It's supposed to reach a wider audience, I get it - but it's much too easy to just steamroll any challenge.

The combat in this game is actually really unique yet quite straightforward, but nobody actually "needs" to play it because once you have upgraded gear and abilities shields are no issue and everything dies in a single hit. If you force yourself to work with sub-par gear and not take specific upgrades the game starts to flow so much better, and the deliberate design starts to shine through (even though it's still far from flawless even then). I know it's a bit of a cliche, but look at Doom Eternal's baby mode vs Ultra Nightmare. People who play the first just run around with their Super Shotgun out for the entire game, doing nothing but pressing 1 or 2 buttons, while Ultra Nightmare players combine almost all weapons to reach specific enemy thresholds in what becomes a really elegant dance of optimized gameplay.

Some things this game should have altered for any difficulty:
- no infinite health potions
- severely reduce the effectiveness of potions and plants (both are turbo broken right now, which means you can't actually play the game properly AND use them, which is just sad)
- no healing when stunned
- probably disallow dodge rolling on parry windows. Dodge roll is stupid OP in this game, with no consequences attached
- severely reduce shield popping mechanics outside using the appropriate class
- more reward for combos, make combos stop at a much faster interval (the game already has a pretty strong built in combo system with juggle combos - I don't know why it needs to be SO lenient people don't even use it to still maintain combos)

It's like trying to teach a toddler how to draw by providing them an incrementally difficult sketch book. If they still destroy the paper with a single color crayon by the age of 12 I would assume most people would feel pretty disappointed. That is how HL is currently being played by the majority of the people - just because it doesn't guide them to actually enjoy the systems in place.
Originally posted by KING GC KILLER #PC:
Im like 90% through the game with almost all side quests done. I've played 25 hours so far. I can't tell if the last bits of the game are super boring (especially side quests that just feel like they dragging now) or if I have had my fill of this game & just burnt out now

Edit: Poppy, Natsai & sebastian...I am fed up of seeing and hearing their voices
most miserable completion experience i've had with a game. there's too much of everything it's nowhere near good enough of a story to ask me to do that many side quests, collect field guide pages until the heat death of the universe, complete bandit camps, not have ♥♥♥♥ marked on the map, replay the 3 hour opening 4 times, and those ♥♥♥♥♥♥♥ merlin trials that are always the same and never change
cults Mar 1, 2023 @ 4:34pm 
At the story book quest part, I was done with the game. As with 99.999% of games, the main quest doesn't need to be 20 hours long. The entire Tolkien universe was told in about 15 hours in the LotR and Hobbit movies. And the payoff for wading through all this filler is just not worth it, it's just a bland, cliched story that doesn't build up to anything that'll blow your mind and have you thinking about it for days. I'm still thinking about Frailty right now, and I saw that movie 3 days ago. It's a very low budget B-Movie but it was more impactful on me than this game.

After the story book quest, I turned on insta-kill cheats because I literally couldn't take another minute, I just wanted it to end.
Last edited by cults; Mar 1, 2023 @ 4:35pm
Bob Gnarly Mar 1, 2023 @ 4:48pm 
It gets extremely repetitive towards the end, I couldn't force myself to 100% this one.

It's a fun game for a short stint. No replay value whatsoever.
Black Captain Mar 1, 2023 @ 5:10pm 
Originally posted by KING GC KILLER #PC:
Originally posted by jungle.james:
"Ah, a Merlin Trial. Couldn't outsmart me Merlin."

'Seems all roads lead to hogsmeade'

"Mine now demiguise."
burumanet Mar 1, 2023 @ 5:13pm 
Originally posted by Bob Gnarly:
It gets extremely repetitive towards the end, I couldn't force myself to 100% this one.

It's a fun game for a short stint. No replay value whatsoever.
The 95 Merlin Trials nearly broke me. Felt like I was going to go insane. And I still have to round up a handful of random field guide pages just to finish leveling up, which means watching some random person fast travel 220 times until I identify the 30ish I missed. REDRUM.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Feb 19, 2023 @ 7:52am
Posts: 16