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Movies said no such thing. At one point during one of the movies the 3 main characters guess Dumbledore's age and figure he must be like 150 years old, which is never actually proven at any time during the books or movies.
Personally I think the 1800s scene of Hogwarts works to avoid making it a Harry Potter game. After all, that story has been told and it's about Harry and co. It wouldn't make much sense to me to play the Harry story cuz I already know where that starts and ends.
It's kinda strange to me people expect a certain kind of game, and just burn it to the ground when it doesn't meet their expectation rather than taking a game at face value. I didn't know a single thing about the game before I started playing it, and I loved just roaming around and doing my completionist run of the game. Time sped by just exploring and the 80 hours I sank into this game were a lot of fun to me. I feel it ended too quickly though, would've loved to have more stuff to do and roam about but all games must have an end I suppose.
Game is set Fall 1890-Summer 1891. Dumbledore is 9 years old, given the birthday Rowling established for him. He was a Hogwarts student from Fall 1892- Spring 1900. The game would need to extend to your main character's 7th year to encounter him. If they did that, however, he wouldn't be the only person we meet from the books -- Elphias Doge was a schoolmate of his, so likely also attended in that period.
Now, perhaps we should be able to meet Griselda Marchbanks (who was the proctor for one of Dumbledore's OWLs, and reputedly was "old even then," but was still alive when Harry was taking his OWLs), but only when taking your OWLs, or the Flamels, though they would more likely be in France, as they were more associated with Beauxbatons). The only other characters we should find from the original series we would only have met as ghosts or paintings. We do meet Headmaster Black, who appeared in the books, as well as Peeves and most of the named ghosts (though obviously, as Myrtle didn't die until (going by the wiki) 1943, she isn't there).
The one charcter we should be able to meet but don't (unless I've missed something) is the future Headmaster Dippet, Dumbledore's predecessor -- he was born in 1637, and likely would have been taught by Professor Rackham and the others. That he wasn't already a teacher at Hogwarts in this period is... perhaps not shocking, but still his absence is peculiar.
... What I explained IS part of what a majority of cash grabs look like. Also, I don't know why you think this game was rushed, it was at least in development for five years. And I know it was pushed back at least twice because devs felt like it wasn't ready. And honestly, I have seen people complain about bugs, but I only ran into one, so its not a riddled with bugs as you believe it is. And its not all that repetitive. Now Assassins Creed, that is some repetitive gameplay. And just because something is cliche doesn't make it bad. Cliches have become cliches because they work. Also I don't see how it is a lazy attempt. It is made in such away that it doesn't have any major conflict with cannon story and characters. Which is why there are no main characters from books and stuff. It sounds like you more are looking for a fanfiction insert. Now THAT would be a lazy cash grab.
And I am having fun with the main quest and side quest. There is nothing wrong with them. I am able to listen to the dialogue and be engaged with it. And I am not sure what you are saying when you say that [main quest/side quest?] don't impact the story. Well, if you are talking about main quest that is just a lie. And if you are talking about side quest... they are side quest. Side quest are not SUPPOSE to have any major connections to story. That would make the main quest, not side quest. And Again, while I find some of them boring, which you can say every game as some boring side quest, there are many that I like. Also, not all of it is just fetching and battling, there ARE puzzles in the game.
Also, I don't understand why the fact it takes days to finish a game is bad? It means there is just a lot of things to do. I could have already finished the game if I just went and did the main quest. There are plenty of games that if you sit down and just enjoy it and don't rush them, they take DAYS to compete. Because there is just a lot to do, or some games.
Its fine that you don't like the game. Not every person is going to like the same games. People have different taste. But calling the game a cash grab is just stupid, because its not. Of course most people/companies that make games DO want to earn money from it. There is nothing bad about that. People like money. But this game is not a cash grab. Again, you just don't like it. Which is okay.
I think when it comes down to it, people are just upset because its 1.) Not a fanfiction insert. 2.) Not a Harry Potter, slice-of-life simulator (which I wouldn't be oppose to if this was ever created)
And you're seriously defending the cliches in this game? It's called creativity, something clearly lacking in this game. The fact that cliches work doesn't mean they should be the basis of an entire game. And yes, it is a lazy attempt. Making a game that doesn't have any major conflict with canon story and characters just shows a lack of effort and imagination.
And don't even get me started on the repetitive gameplay. You really think this game is less repetitive than Assassin's Creed? Please, you must not have played the same game as the rest of us. And side quests not having any major connections to the story? That's just lazy writing. Good side quests can be just as engaging and impactful as the main quest.
And no, the fact that a game takes days to finish is not necessarily a good thing. It could just mean there's a lot of filler content that doesn't add anything to the overall experience.
It's clear that you're just blindly defending this game because you like it, and that's fine. But don't try to argue that it's not a cash grab or that it's immune to criticism. The fact that it's not a fanfiction insert or a Harry Potter simulator doesn't mean it can't be better than what it is.
Per the wiki, the Dumbledore family is living in a village called Mould-on-the-Wold at this time (which isn't the name of any of the hamlet's I've encountered, yet; I haven't been through the whole map, though). They were trying to keep a low profile due to Ariana's PTSD.
Not saying its immune to criticism, just that its is not cash grab. And you can keep saying that I am missing the point, when I am clearly not. You are the one who is blind. Blinding calling a game a cash grab, when its not. Also, there isn't as many a cliches are you might really want. Hell, there has been many time I expect to do something and only to end up finding out that someone is dead. Its more of a cliche to rush and just save everyone every time.
Also, your point of " Just because a game takes a long time to develop doesn't mean it can't be a cash grab." Directly opposite of what you said before. That, "It's a term used to describe a game that is rushed and poorly made just to make a quick profit..." The game wasn't rushed. And isn't poorly made. And your points of it being poorly made is that 1.) of the cliches. Everything has cliches because nothing can be completely original these days, everything falls into a category that has been done. And they work. Cliches are not a bad things to have, no matter how many people want to spout that they are. 2.) That its repetitive. Its not. It has several different aspects to break it up. Like with battling there are different styles, you can very well sneak kill everything if you wanted to, there are those dueling feats that gives you a mini-goal in battle. 3.) There are plenty enough puzzles to figure out. 4.) Hell, there is even decorating in the game. 5.) There is the animals to take care of and breed. 6.) There are those fetch quest, for those who like collectibles. 7.) There are plenty of dungeon to explore. 8.) There are different side quest, some that just calls for exploring and not even fighting. 9.) There is plenty to just explore because its open world. So with all of that to do, its not all that repetitive there is much to do if you are getting burned out on doing one thing.
Again, its fine for side quest not to have anything to do with the main story. That is WHY they are side quest. There are many games that have side quest that has NOTHING to do with the story. Mass Effect, Dragon Age, Persona, Zero Dawn, Skyrim, and Oblivion are just to name a few. Its not lazy writing. Its writing that just has nothing to do with the main story.
You can keep saying that because it takes game days to finish is bad, but I can keep saying the same thing even if you don't want to listen. Of course I could have already beaten the game by now, but I have enjoyed exploring and collecting items. You know how long it probably takes to do most content of something like skyrim? Much more than it would this game, and how many quest do you think are just filler? Filler doesn't equal bad. Any filler content can be just as fun and interesting as any main content in any game, show, or other creative work. And it would full overall experience, rather someone think they are bad or good. It would do something.
Sorry, not sorry it ruined your day mainly because you keep complaining.
If you feel that triggered about it I got the perfect solution.....uninstall it and MOVE ON!
Have a nice day......
you are ignorant as can be if you don't know Howard. All this arguing and belittling of people that your doing, yet you have no idea who Howard is? All you're doing is trying to get a reaction out of people.....AND YOU DON'T EVEN KNOW WHO HOWARD IS!!! WTF!!??
lol, you think he cares about the guidelines? He has one goal, get a reaction and try to be as argumentative as possible.
(and he doesnt even know who Howard is)