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Do whatever you want to poor Zenobia - your choice only exists in a vacuum and will not hit you back 10 hours later.
The whole selling point of being as dark as you want was literally just that you can choose to learn dark arts or not. All of them are optional spells and that's your only decision. I wouldn't have minded if they didn't act like this was the Witcher for Harry Potter. It's incredibly linear and you can unlock basically all of the upgrades by the end.
"I'll return your necklace.... for a price"
"That seems fair. We'll call it a reward"
Wait? whut? I'm being eeeevil!
It was clearly a theme park RPG-lite for the masses.
I stole from one hogsmeade vendor as part of a revenge quest from another and every so often I get some NPC whining about it, but they still all sell to me at the same prices so I guess they didn't care THAT much.
I do wish there was more flexibility throughout the story aside from whether to take which side quests, but I AM glad that they didn't add a recurring canned detention cutscene or mini game every time you get caught breaking a rule, though it might have been fun to have optional side-quests as a result of bad behavior, a la "detention" with a particular professor doing some additional quest related to their specialty. Like you messed up so now you've got to collect certain herbs for potions with Professor Sharp.