Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
you miss out on alot of features this way.
DXVK is a translation layer, it literally takes DX12 instructions and converts them into Vulkan ones, you don't miss out on anything.
And you even will benefit from a stable non-memleak experience for HL.
Hint: It also can run dx9-11 games, perfect for older games not running anymore on W11.
On a RX 6700 XT.
Have to wait and see if anyone with a AMD GPU gets same result or not.
So RT DLSS etc all work and no graphical artifacting with this tool?
Thank you.
Try this.
https://www.youtube.com/watch?v=Ti2B_VvQVdA
You need the NVAPI implementation to use DLSS with DXVK.
Add this to your game start options: PROTON_ENABLE_NVAPI=1
But this is only supported with Proton.