Hogwarts Legacy

Hogwarts Legacy

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Showing 1-15 of 41 comments
DarkPassenger Feb 18, 2023 @ 12:07pm 
Who wants to take one for the team?
DrumsOfLiberation Feb 18, 2023 @ 12:08pm 
why would i play on Vulkan when it's not natively coded for vulkan?
you miss out on alot of features this way.
Mašinka Tomáš Feb 18, 2023 @ 12:10pm 
Originally posted by FinalLightNL:
why would i play on Vulkan when it's not natively coded for vulkan?
you miss out on alot of features this way.
What are the functions?
Fluizx Feb 18, 2023 @ 1:07pm 
Works for me, thank u
Fluizx Feb 18, 2023 @ 1:09pm 
After making this modification, my game improved and returned to normal, after today's update on the 18th it was crashing, now it's normal, I noticed that the 1st time I opened the game it took a while to compile the shader and I think that this solved my problem , because before it went very fast as if it had not been working
cube Feb 18, 2023 @ 1:12pm 
Originally posted by FinalLightNL:
why would i play on Vulkan when it's not natively coded for vulkan?
you miss out on alot of features this way.

DXVK is a translation layer, it literally takes DX12 instructions and converts them into Vulkan ones, you don't miss out on anything.
Darksidewalker Feb 18, 2023 @ 1:23pm 
Originally posted by blank:
Originally posted by FinalLightNL:
why would i play on Vulkan when it's not natively coded for vulkan?
you miss out on alot of features this way.

DXVK is a translation layer, it literally takes DX12 instructions and converts them into Vulkan ones, you don't miss out on anything.

And you even will benefit from a stable non-memleak experience for HL.
Hint: It also can run dx9-11 games, perfect for older games not running anymore on W11.
MugHug Feb 18, 2023 @ 1:33pm 
'Failed to initialize DirectX12'.

On a RX 6700 XT.
Last edited by MugHug; Feb 18, 2023 @ 1:33pm
Mašinka Tomáš Feb 18, 2023 @ 1:34pm 
Originally posted by MugHug:
'Failed to initialize DirectX12'.

On a RX 6700 XT.
no idea if work for amd, i have nvidia
MugHug Feb 18, 2023 @ 1:36pm 
Originally posted by Tomas:
Originally posted by MugHug:
'Failed to initialize DirectX12'.

On a RX 6700 XT.
no idea if work for amd, i have nvidia

Have to wait and see if anyone with a AMD GPU gets same result or not.
DrumsOfLiberation Feb 18, 2023 @ 1:37pm 
Originally posted by blank:
Originally posted by FinalLightNL:
why would i play on Vulkan when it's not natively coded for vulkan?
you miss out on alot of features this way.

DXVK is a translation layer, it literally takes DX12 instructions and converts them into Vulkan ones, you don't miss out on anything.

So RT DLSS etc all work and no graphical artifacting with this tool?
cube Feb 18, 2023 @ 1:49pm 
Well DLSS isn't a DirectX feature, so yes it will work. As for ray tracing, it's supported by VKD3D-Proton.
Rimmorn Feb 18, 2023 @ 1:51pm 
Seems to work well, cutscene stutter gone, random stutter gone.

Thank you.
cube Feb 18, 2023 @ 2:07pm 
Originally posted by Eiswolfin:
I just tested it, using Vulkan there is no

DLSS
Raytracing

All the other Upscaling options are there though, like AMD FSR 1 and 2, Intel XESS, Nvidia NIS.

Try this.
https://www.youtube.com/watch?v=Ti2B_VvQVdA
Darksidewalker Feb 18, 2023 @ 2:14pm 
Originally posted by blank:
Originally posted by Eiswolfin:
I just tested it, using Vulkan there is no

DLSS
Raytracing

All the other Upscaling options are there though, like AMD FSR 1 and 2, Intel XESS, Nvidia NIS.

Try this.
https://www.youtube.com/watch?v=Ti2B_VvQVdA

You need the NVAPI implementation to use DLSS with DXVK.
Add this to your game start options: PROTON_ENABLE_NVAPI=1

But this is only supported with Proton.
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Date Posted: Feb 18, 2023 @ 12:06pm
Posts: 41