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you miss out on alot of features this way.
DXVK is a translation layer, it literally takes DX12 instructions and converts them into Vulkan ones, you don't miss out on anything.
And you even will benefit from a stable non-memleak experience for HL.
Hint: It also can run dx9-11 games, perfect for older games not running anymore on W11.
On a RX 6700 XT.
Have to wait and see if anyone with a AMD GPU gets same result or not.
So RT DLSS etc all work and no graphical artifacting with this tool?
Thank you.
Try this.
https://www.youtube.com/watch?v=Ti2B_VvQVdA
You need the NVAPI implementation to use DLSS with DXVK.
Add this to your game start options: PROTON_ENABLE_NVAPI=1
But this is only supported with Proton.