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Yeah so big surprise, the noobs never read the full post, so let me help you...
Direct quote from my post...
"There are a lot of very good adaptations to combat in Hard in this game... But none of that matters if you can live invulnerable and cheat death in your sleep. The only way I had any fun toward the mid to late game (Btw this game was disgustingly short) was by setting my own rules for never using buff potions or game breaking talents."
As mentioned by another commend to, you can literally, with no potions or plants on hard, walk into 20 enemies and devastate them. I am doing everything possible to ignore what the game is giving me and making it as hard as possible on my own. That means the developers dropped a huge F in creating a challenging game...
Thank you for nothing reading my post and reacting to the banner.
its simply just an easy af game from the get go. playing on story mode is basically the difficulty a 3 year old could beat. hard is what I would refer to as the normal "easy" the average game has. no where near enough challenge to be referred to as hard
however i see no reason why if they are updating the game regularly they cannot add things such as a 'dark arts rising' mode where dark wizards are pretty much winning so the difficulty is way above the current hard level by several leagues!
Even then it's the same as DS or ER since if you really wanted you can just grind up and make the game laughable.
Dark souls 1 I tried a pure strength build and done all bosses without pressing dodge once
(never played DS2 because i heard it bad)
Dark souls 3 you literally just have to play a dex parry build and you can beat the game with minimal difficulty
Bloodborne a pure magic build can one shot most bosses
Elden ring you could play a magic build and kill bosses before they even reached you. Don't get me started on all the other builds that made it OP af
The hard mode difficulty is fine as it is. play on easy and see the night and day difference between it. But yes. using items designed to make the game easier...make the game easier. good job.
its not user error. its game design sad to say. game is great literally love the combat. but its just too easy. nothing really challenges you or even remotely makes you think "maybe I should use the potions or enchant my gear" its all just obliterate everything in your path with ease.
its not bad game design, it just makes the in depth mechanics and cool potions and plants completely moot when the first spells you get (and everything else) can obliterate everything with ease vanilla.
Just what I was thinking. But people complaining about the presence of some features are often lacking self-control.
and then there are fights like the 3rd trial, when you have to use a canned build with no custom spells/potions/talents, which was pretty hard for me (as the fight is purely reflex-based)
Is this a troll post? I've had my character die once, and the game went straight to reload checkpoint/save, no invulnerability, no chance to drink a potion, just reload and try again.
This game is not easy.