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Also on the steamdeck when fsr 2.0 resolution is set to 1.0 the next startup it's back to 0.2 no idea why this game doesnt save ♥♥♥♥ like it should
it still does it :(
The game is making my CPU run over 90C so I am not going to play it until they patch this. Being that the game has been out this long and they still haven't fixed it isn't a good sign.
https://www.nexusmods.com/hogwartslegacy/mods/22
The "Preparing Shaders" screen is the game loading the already compiled shaders and making them ready for use. It should take less than a minute to complete if you are using an SSD. This game has a lot of complex shaders which are used instead of a lot of static textures and particle VFX. If they tried to stream loading the shaders during play instead of preloading them, the game would suffer worse stuttering.
first it's loaded into RAM, for this part a SSD helps a little (not as much though). From there the shaders are getting prepared and send to the gfx card, shader after shader. This is what takes the time.
A lot of games are doing this. Most are just hiding the fact from you. Instead of a comment saying 'preparing shaders' they show a loading screen or some animation or something.
In comparison this game also uses more shaders than other games. Most of my games don't even use 400 MB precached shaders. (the ones i bothered to check)