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It was barely better than a 1060 spec wise, and a lot worse than a 2060, the lowest end of the 20 series cards.
The game is very VRAM intensive, and that card barely has any at all.
What you said doesn't make any sense. My 1660 Ti smoothly runs Red Dead Redemption 2, A Plague Tale: Requiem, God Of War, Assassin's Creed Valhalla, all of them with high presets and no freezes. What makes no sense that a game like Hogwarts Legacy graphically on par with The Sims 4 is giving a lot of problems even at low presets.
You're listing off games that are running on (mostly) in house created engines that were fleshed out for years. Take for exampe RDR2. It uses GTAV's engine which was patched and running for years before RDR2 launched on the same engine. The growing pains were already since past.
AC Valhalla runs an older engine.
Sims runs an older engine.
With HL, the game is barely a week old. Running on an engine they did not themselves create, so optimization will be a long term endeavor. Especially given they focused a lot on consoles, which all run roughly the same hardware, on PC however the amount of variance is extreme, and they haven't yet found that sweet spot that covers everyone.
You're throwing a budget low end card at a brand new title and expecting high settings, its just not going to happen. At least not yet. Likely down the road sure. But not now. Not when even extreme highend cards are having some hiccups.
Just as an example, I'm running a 6800xt and having to run a mixture of High / Medium settings to keep the frames stable at 60fps on a 1080p monitor. I 100% can run full high AND full Ultra, but there's some dips here and there I'd rather not deal with until its had a chance to be optimized a bit.
If they need a longer term for correct operation, they would have taken it out later or they would have worked more. What's the point of launching it if thousands of players a week won't be able to play? I have played about 30 hours with ultra quality and now it is disgusting to play seeing the textures, the characters with cardboard heads and hands, the square scenarios without outline,,,
Just for the sake of clarity, can you go to the steam help menu, click system information, and then copy paste all that here so we can see what steam detects for your rig and any potential discrepancies that may have relevance?
Your card alone should be fine to play on its recommended settings(or lower) with decent performance with lesser graphic fidelity. Saying it "still runs slow" means something isn't matching up.
That an easy answer. There's absolutely no way possible for any game to test on every single hardware configuration. There's just way to much variance in PC builds. The only thing they can do is release, take in bug reports and correct what can be corrected.
You are covering up the bad work of a company, I mentioned there A Plague Tale: Requiem, this one certainly uses the new generation graphic engine that you exemplify so much in your text. Our complaint here is not about low fps, but about freezes
I am on i7-3770 @ 3.4GHz with 32GB 1600MHz Ram and Nvidia 980ti - Yes, it is on high-medium settings, but i have no problems at all.