Hogwarts Legacy

Hogwarts Legacy

Statistieken weergeven:
Giving up and got the PS5 version...
i7 12700K (stock clocks)
Gigabyte Gaming X Z690 Mobo
Corsair 32 GB DDR4 3600Mhz
ASUS TUF RTX 3080 (stock clocks)
2TB Nvme SSD

Screen LG C1 OLED 65" G-sync enabled

Windows 11 / Nvidia drivers 528.40 (latest)
Latest game patch installed.
No 3rd party software running in the background, No G-force experience, nothing...even Steam overlay is disabled.

Average framerate (ultra settings minus RT, DLSS set to balanced) 80-120 fps depending on scene.

.........But the stutter never... ever... lets up.

I even went as far as to set my desktop to 720p and as a result ran the game at native 720p without any form of upscaling, every graphics setting set to low.

...still stutter.

I'm done, PS5 version downloading as I type this..
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16-27 van 27 reacties weergegeven
Enjoy your 30 fps with Raytracing on PS5 I guess :D
Origineel geplaatst door Gønzö:
If this doesn’t get any better soon I’ll most likely never buy another WB game. Was Shadows of Mordor/War this bad on PC?
I personally never had any problems with wb games. Mad max ran really good for me and shadow of mordor too. I can't speak about Shadow of war because I played it really late so a lot of patches must have been released before I played it.
jealous of your frame rate mines 62-84 at best when not moving, 25-45 fps moving around the castle and i dont step in hogsmeade unless i have too. I am kicking my self for getting it on my pc instead of my PS5 but im not spending another 75 bucks lmao, im just living with the stuttering and the lag since it doesnt affect duelling enemies. (Ive also tried every optimisation to increase fps, tbf one mod has brought me from 10fps to 20fps at its lowest but im having to live with playing on 25-84fps...84fps being very limited in reaching).
Looking back I should have done that too. I say this with a 4090 and 13900K. This port is just utter trash. Even worse than Callisto Protocol.
Origineel geplaatst door Abysswalker:
Looking back I should have done that too. I say this with a 4090 and 13900K. This port is just utter trash. Even worse than Callisto Protocol.

Yeah the problem with that Unreal Engine 4 shader compilation business is that no amount of horsepower you throw at it solves the issue. Digital Foundry ran Gotham Knights on a 13900K+4090 and it still hitched and stuttered. I really hope UE5 doesn't inherit those problems
Origineel geplaatst door Peakyblinder77:
Im running a 3080 32gb ram and a 5800x3d and it runs terrible my ps5 runs its super smooth why are games so poorly optimised on pc when its supposed to be the best platform to play.

Strange, the game was very stuttery for me but I literally just upgraded my 2700x to a 5800x3d and the game is now buttery smooth now. (GPU = 2070 Super)

Seriously, Hogwarts and Hogsmead was annoying the hell out of me with how choppy it was, but the 5800x3d has fixed all my issues.
Laatst bewerkt door Goodfella; 15 feb 2023 om 10:23
Origineel geplaatst door NetshadeX:
Origineel geplaatst door Abysswalker:
Looking back I should have done that too. I say this with a 4090 and 13900K. This port is just utter trash. Even worse than Callisto Protocol.

Yeah the problem with that Unreal Engine 4 shader compilation business is that no amount of horsepower you throw at it solves the issue. Digital Foundry ran Gotham Knights on a 13900K+4090 and it still hitched and stuttered. I really hope UE5 doesn't inherit those problems

Full Ack. Disabled RT which is a huge help, have set game settings to medium or high on current nvidia driver. Updated DLSS. While this was a huge improvement every now and again usually during combat I got the stutter and then game goes into slow motion. Sometimes hitting ESC and going in/out of the menu helps but not always. For what its worth here my specs from dxdiag:

Operating System: Windows 10 Pro 64-bit
Processor: AMD Ryzen Threadripper 3960X 24-Core Processor (48 CPUs), ~3.8GHz
Memory: 65536MB RAM
System DPI Setting: 144 DPI
Card name: NVIDIA GeForce RTX 3080
Current Mode: 3840 x 2160 (32 bit) (144Hz)
Origineel geplaatst door Choyuki:
Enjoy your 30 fps with Raytracing on PS5 I guess :D

Hooked up to a 120Hz enabled screen you get the option of a 40 fps balanced mode. The relief of being freed from that stutter was 100% worth it...
Origineel geplaatst door NetshadeX:
Origineel geplaatst door Choyuki:
Enjoy your 30 fps with Raytracing on PS5 I guess :D

Hooked up to a 120Hz enabled screen you get the option of a 40 fps balanced mode. The relief of being freed from that stutter was 100% worth it...
Does balanced turn off Raytracing? If it does I would rather stay on PC. Without Raytracing you have no stutters.
Origineel geplaatst door Choyuki:
Origineel geplaatst door NetshadeX:

Hooked up to a 120Hz enabled screen you get the option of a 40 fps balanced mode. The relief of being freed from that stutter was 100% worth it...
Does balanced turn off Raytracing? If it does I would rather stay on PC. Without Raytracing you have no stutters.

Yes, the fidelity + ray tracing mode is 30 fps at what looks like an upscaled 1080P, balanced is crisper looking and runs at 40 fps locked. You can unlock the framerate but it never quite reaches the 48 fps threshold for VRR so you're better off locking it at 40 fps.

You DO need a 120Hz screen for the balanced mode or it won't show up as an option.

Another interesting thing is I have a coworker that has the game on Series X. He complained of stutter as well. For now it really does look like the PS5 version is the most stable version at the moment.
That's what devs are payed for - to make PC releases so miserable people choose to switch to console. And you played right into their trap.
This is why I play Linux. W11 is just crappy bloatware with a miriad of bugs, even for the hardware it supports. It runs absolutely stable without all the tinkering I read in the forums and I even have dated hardware with my RTX 2070 Super and Ryzen 2700X. Good luck with the PS5 Version.:steamthumbsup:
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Geplaatst op: 15 feb 2023 om 8:34
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