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arr... Splatoon have all of that... so I guess Splatoon is now a RPG?, these is a really dumb way to tell which game is a RPG because most game have all of these... God of War have all these but I wont call that a RPG..
It's unacceptable, in reality. You would't forgive a racing game for not having driveable cars and you just cheer from the stands when cars drive by every 5 minutes. There is a certain expectation that comes when you describe your game as ROLE PLAYING game. You don't just get to brush people off, telling them that if they want the "role play" part of "role play game", which is all of it except for the part "game" which is simply describing the medium. For example, you call it "role playing book" and you even described your alternative as a "role playing DICE GAME" which, using your logic, should be even further removed from the role play element; Hey, this is a dice game, if you want role play, go role play!
All I can say is that I seriously hope you're trolling.
Say's the guy that needs video game genres explained to him.
As a video game genre it just means quests, dialogue, loot, and some sort of character progression. It does not mean " in this game you role play". You can lip me off and go on and on all you like it doesn't change the fact.
Are you like ... new to this or .........
Sounds like genres and genre tags are just frustrating and mysterious for you.
what? if that is the case, every single game that ever made is a role playing game... Fifa is now a role playing game because you role playing as Ronaldo or something... Pac Man is now a role playing game..
That's precisely my point though. People like you get hung up on ROLE PLAY and reeee about how you don't actually role play. but but role playing game means a game where you play a role!! no ...it doesn't. If that's what it meant, then FIFA is a RPG and Pacman is a RPG! inb4 woosh.
End of story lol.
well, this confirm that you really dont know what roleplaying is.... saying that all game is a roleplaying game simply because you are playing a role is like saying all drinks is just water because it's wet.. no, you arent drinking coffee, you are drinking water.. no you arent drinking a beer, you are drinking water.. do you see how stupid that is?
Except, you know.. role-playing. What's hurting it is the lack of dialog options that would give you different outcomes, control of how you want your character to approach quests, decisions that impact other aspects of the game (think Mass Effect), NPC reactivity to your character and their decisions (think a lot of cRPG's like Baldurs Gate, Neverwinter Nights, and plenty of other RPG's, Fallout series, Mass Effect series, etc.)
They spent a lot of that money faithfully recreating movie sets in stunning detail, as well as magical creatures, etc, and generally reproducing the atmosphere of the Wizarding World. It's time consuming and expensive to faithfully develop a game in an IP as rich and well-developed as the Harry Potter universe.
Key difference being that 1) they didn't promise things that they didn't deliver (although I refused to look at any content for the game because I was going to play the game no matter what, I went in as blind as I could) and 2) the game doesn't need 2 years of bug fixes to be anywhere close to gold standard.
They did pretty well, all things considered.
yeah, I do agree the dev did a pretty good job considering they have zero experience making this kind of game..