Hogwarts Legacy

Hogwarts Legacy

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sirene Feb 26, 2023 @ 2:30pm
You can't enter while mounted
why not? what's the logical reason behind that?
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Showing 1-13 of 13 comments
wardenwolf Feb 26, 2023 @ 2:32pm 
Engine limitation or coding limitation? Are you looking for an in-game reason?

They probably allowed it in testing, because it'd make sense for Hogsmeade, and it probably crashes the game unless pop density is set low.
sirene Feb 26, 2023 @ 2:36pm 
Yup. It didn't make any sense to me why I can't enter while mounted to certain areas in the world map. I can understand certain limitations like in hogsmeade, but in world map?!
rservello Feb 26, 2023 @ 2:36pm 
You would be able to be in an indoor fight while mounted...that probably causes issues since it's not a normal state for the game. Easier to just restrict it.
wardenwolf Feb 26, 2023 @ 2:37pm 
Originally posted by sirene:
Yup. It didn't make any sense to me why I can't enter while mounted to certain areas in the world map. I can understand certain limitations like in hogsmeade, but in world map?!

Well, we can chalk it up to poor quest design. They wanted to force the player to do certain quests certain ways...like how you can't use your broom when you go on the mission to rescue the hippogryph.
EchoPlexy Feb 26, 2023 @ 2:43pm 
I do think it has to do with coaxing you to play as intended, ie: earn the loot/achievement, explore the area and fight whatever is on the path there, not just kill everything from 200 feet above. Otherwise people would just TP from achievement to achievement.
wardenwolf Feb 26, 2023 @ 2:44pm 
Originally posted by EchoPlexy:
I do think it has to do with coaxing you to play as intended, ie: earn the loot/achievement, explore the area and fight whatever is on the path there, not just kill everything from 200 feet above. Otherwise people would just TP from achievement to achievement.

I mean, I do that anyway, I just have to get off my broom when I arrive. Call me weak, but if you give me a convenience mechanic, I'm going to use it.
EchoPlexy Feb 26, 2023 @ 2:48pm 
Originally posted by wardenwolf:
Originally posted by EchoPlexy:
I do think it has to do with coaxing you to play as intended, ie: earn the loot/achievement, explore the area and fight whatever is on the path there, not just kill everything from 200 feet above. Otherwise people would just TP from achievement to achievement.

I mean, I do that anyway, I just have to get off my broom when I arrive. Call me weak, but if you give me a convenience mechanic, I'm going to use it.
But you're still prevented from cracking open a new area until you've walked at least partway there once it seems?
wardenwolf Feb 26, 2023 @ 2:51pm 
Originally posted by EchoPlexy:
Originally posted by wardenwolf:

I mean, I do that anyway, I just have to get off my broom when I arrive. Call me weak, but if you give me a convenience mechanic, I'm going to use it.
But you're still prevented from cracking open a new area until you've walked at least partway there once it seems?

Yeah, you gotta walk though that tunnel to get to the south east part of the map. But at least it isn't quest locked; you can go do it whenever you want (and are able to fight your way through).
sirene Feb 26, 2023 @ 2:55pm 
I understand what you guys are saying but I'm not even talking about the quest or battle areas. https://imgur.com/a/e0XaFpL Like, for example, why not I cant fly from there to there? I mean... It is an open-world game right? It just didn't make any sense to me why dev limited those areas.
EchoPlexy Feb 26, 2023 @ 2:58pm 
Originally posted by sirene:
I understand what you guys are saying but I'm not even talking about the quest or battle areas. https://imgur.com/a/e0XaFpL Like, for example, why not I cant fly from there to there? I mean... It is an open-world game right? It just didn't make any sense to me why dev limited those areas.
Hm, no idea, but I know you can usually get further than you think by flying really low and between raised terrain.

I think it strikes a pretty good balance between completely locking an area and just letting you cheese it all. I'd be pretty sad as a developer to work so hard on creating a beautiful map only to see it all skipped to achievement hopping, haha.
wardenwolf Feb 26, 2023 @ 3:00pm 
Originally posted by sirene:
I understand what you guys are saying but I'm not even talking about the quest or battle areas. https://imgur.com/a/e0XaFpL Like, for example, why not I cant fly from there to there? I mean... It is an open-world game right? It just didn't make any sense to me why dev limited those areas.

Yeah, that. I think the devs meant to quest lock certain progression...but then didn't. You can walk through and then once you've unlocked a floo location you can teleport while still on your broom. It's a little silly.

I got to level 38 with a 95% completion but had only done just over half of the "story" missions. It's clear they probably had a couple of competing ideas about how game progression was going to be structured, but the open-world devs won the argument. Which is fine, but them not refining the game FOR that choice isn't. It's why it's silly that there are certain mountains you can't fly over. I guess they were not implemented to save on space? Dunno.
Baphled Feb 26, 2023 @ 3:00pm 
It's not the most well thought out game. There's an area you're not allowed to fly into, but you can enter during a particular mission (still no flying). After the mission, you can absolutely fly in that area. Then there's missions where "Oh no~ we can't just enter the front" so you sneak around the side, jump over a broken wall section, and still fight every single person in the camp. I spent that mission being sneaky, only have to scripted enemies pop up out of nowhere to challenge me to a fight.

For some of the interior blocked off areas, it just feels like laziness. Or maybe just some old school gaming logic that they didn't think about in the context of this game. In many RPGs, mountains cannot be traversed, so they just set it that way here. Immediately forgetting you're a person who can fly.
sirene Feb 26, 2023 @ 3:46pm 
Thanks for the replies guys. It is really silly indeed. Now i think about it more, you also can't even jump over some really low walls.

I realize this is not the main problem in the game, but small things like that really reduces the enjoyment you get from playing.
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Date Posted: Feb 26, 2023 @ 2:30pm
Posts: 13