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But she wants to tell you about a settlement that's in trouble!
At worst, you'd be stuck turning into a niffler or something. While it would serve you right for lockpicking all the homes in the game and robbing their chests, it would be pure novelty and pointless.
As for the Uganda school, yeah. It'd be neat to see, but I think part of the charm of Hogwarts Legacy comes from its playing around with fun, quirky British tropes. Not trying to be a poop, but I don't think most people know much about any fun, quirky Ugandan tropes. It'd also be a bit of an uphill battle to flesh that bad boy out without veering into pure fantasy Wakanda-esque fluff. We'll see.
Depending on the animal, they could include areas that require animal forms to enter or solve puzzles with their unique abilities. I imagine such a form might provide you with a new list of abilities to use while transmogrified.
There is nothing in the lore about animal forms being able to do magic or anything outside basic animal stuff, so your abilities would be sniff, scoot, and bite. Not exactly riveting.
Also, it would not be very practical to design areas for particular animal forms when players would, by lore, be bound to only a singular animal form per character. It's expensive to design levels and content, and parts of levels restricted to only small fractions of the playerbase (i.e., people who have flying animagi forms or people who have small rodent animagi forms) would probably not be very efficient uses of developmental resources. That's why each house only has one unique quest in this game.
*shrug* I'd rather they focus that effort on adding some new spell effects or new enemy types, but that's me. I think I'd become a niffler two or three times for giggles and then never use it again. Even Natty only uses it on rare occasions to escape her mother's gaze.
You demonstrate an incredible lack of imagination, animals do a lot more than those three things in real life, why would they be limited to that in the game?
No, the only bigot in this conversation is, clearly, you.