Hogwarts Legacy

Hogwarts Legacy

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Who came up with the idea of ​​making potions for so long?
This dev came at work in the morning and said: "This will be f-ng great idea to make players wait 15 secs for 1 healing potion!"
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Showing 1-15 of 30 comments
Drake Ravenwolf Feb 13, 2023 @ 2:40pm 
It feels VERY mobile game mechanic-y

Lets hope they don't release paid "time savers" >.>
Last edited by Drake Ravenwolf; Feb 13, 2023 @ 2:40pm
Krazy Wallet Feb 13, 2023 @ 2:40pm 
It gets better, some of them take longer. Definitely missed the mark on these
Silvarsson Feb 13, 2023 @ 2:41pm 
Originally posted by Drake Ravenwolf:
It feels VERY mobile game mechanic-y

I second this.
ODevil Feb 13, 2023 @ 2:41pm 
imo the real issue is the very limited amount of consumables I can carry.
Moist Butt Feb 13, 2023 @ 2:43pm 
The game has a lot of poor design choice in general.
Last edited by Moist Butt; Feb 13, 2023 @ 2:43pm
Swizop Feb 13, 2023 @ 2:43pm 
You do realize that most enemies drop Wiggenweld potions almost every time you fight, and I'm playing on Hard difficulty
Knavenformed Feb 13, 2023 @ 2:43pm 
I'd be okay with the timers if the game had co-op and or PvP so using the resources and time to be effective would mean something.
But as it is single player only it makes no sense, they could´ve just remade the older Harry Potter potion minigames or just let us spam the system like in Elder Scrolls.
Bob Gnarly Feb 13, 2023 @ 2:48pm 
You can brew multiple potions at a time when you have the tables set up.

I've hit the cap limit on every potion I can carry.
fearfuless Feb 13, 2023 @ 2:48pm 
Insane how people complain even about 15 sec potions lmao. Also forgetting that you must make at least 2 potion stations, to brew much faster.
Originally posted by батин ремень:
This dev came at work in the morning and said: "This will be f-ng great idea to make players wait 15 secs for 1 healing potion!"
they should have made it longer, once you get all the best stuff you hit the limit in a few minutes. Carrying 25 healing potions is 20 more than you should be able to have.
Knavenformed Feb 13, 2023 @ 2:50pm 
Originally posted by Dumblemort:
Insane how people complain even about 15 sec potions lmao.

It's unnecessary padding and does add up
Sure with 3 potion tables it does take the 15 seconds to cycle them all, but for the combat potions needing to sit down a minute each time adds a wasted hour quite fast.
Thane_Ragnar Feb 13, 2023 @ 2:53pm 
Really, wasted time in a PC Game while playing it? I would argue you are playing a Game to waste some time on purpose.
Dante Feb 13, 2023 @ 2:53pm 
The healing potion, at very least that one, should've been craftable from the inventory IMO.
I understand that it's cool to have a proper table to craft potions and all but not everything that is cool is fun ,design wise.
Moist Butt Feb 13, 2023 @ 2:54pm 
Originally posted by Dumblemort:
Insane how people complain even about 15 sec potions lmao. Also forgetting that you must make at least 2 potion stations, to brew much faster.

because its a weird design choice that only cause inconvenience for the player. Its the same thing for the gear limit system. Forgot to sell all your gear before a dungeon? Well you can either risk losing some gear or run the dungeon twice to get the loot.
Originally posted by Knavenformed:
Originally posted by Dumblemort:
Insane how people complain even about 15 sec potions lmao.

It's unnecessary padding and does add up
Sure with 3 potion tables it does take the 15 seconds to cycle them all, but for the combat potions needing to sit down a minute each time adds a wasted hour quite fast.
Good way to offset it would have been make a potion master talent that when maxed allows you to brew maybe 3 doses (potions) per pot.
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Date Posted: Feb 13, 2023 @ 2:38pm
Posts: 30