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Lets hope they don't release paid "time savers" >.>
I second this.
But as it is single player only it makes no sense, they could´ve just remade the older Harry Potter potion minigames or just let us spam the system like in Elder Scrolls.
I've hit the cap limit on every potion I can carry.
It's unnecessary padding and does add up
Sure with 3 potion tables it does take the 15 seconds to cycle them all, but for the combat potions needing to sit down a minute each time adds a wasted hour quite fast.
I understand that it's cool to have a proper table to craft potions and all but not everything that is cool is fun ,design wise.
because its a weird design choice that only cause inconvenience for the player. Its the same thing for the gear limit system. Forgot to sell all your gear before a dungeon? Well you can either risk losing some gear or run the dungeon twice to get the loot.