Hogwarts Legacy

Hogwarts Legacy

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DYMAXION 11. Feb. 2023 um 14:46
3
2
This honestly one of the worst ports in recent memory
It runs like absolute garbage on even high-end systems.
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I am absolutely not justifying this, but do you remember arkham knight?
Ursprünglich geschrieben von DYMAXION:
Ursprünglich geschrieben von feuerbanane:
your system is not high end enough
I have a RTX 3070 and R5 5600x.

There is both a CPU bottleneck in many areas (which shouldn't happen) and a VRAM bottleneck is many areas (which also shouldn't happen).

It's not High-End
DYMAXION 11. Feb. 2023 um 18:00 
Ursprünglich geschrieben von NiueCA:
Ursprünglich geschrieben von DYMAXION:
I have a RTX 3070 and R5 5600x.

There is both a CPU bottleneck in many areas (which shouldn't happen) and a VRAM bottleneck is many areas (which also shouldn't happen).

how many frames are you getting and what settings? ultra?
DLSS Balanced mode
Everything on high expect for textures and LOD, which is set to medium
RT off
I cap the FPS to 50 because of a CPU bottleneck in dense scenes.
Ursprünglich geschrieben von DYMAXION:
Ursprünglich geschrieben von NiueCA:

how many frames are you getting and what settings? ultra?
DLSS Balanced mode
Everything on high expect for textures and LOD, which is set to medium
RT off
I cap the FPS to 50 because of a CPU bottleneck in dense scenes.

Weird, i play on a 3080ti + i9-12900H Laptop, and can run the game at 60fps with a mix of High and Ultra, DLSS in Quality mode and every RT options on with High RT quality
Caz 11. Feb. 2023 um 18:04 
Ursprünglich geschrieben von DYMAXION:
It runs like absolute garbage on even high-end systems.
That's not a port issue. It's an optimization issue.

Port issues include poor/bad keybind options
Lack of graphical options
Horrible UI/UX layout and interaction

Those are examples of porting issues. And Hogwarts Legacy does not have issues in this regard. It's one of the better ports in recent years.
DYMAXION 11. Feb. 2023 um 18:05 
Ursprünglich geschrieben von vaanomega:
Ursprünglich geschrieben von DYMAXION:
I have a RTX 3070 and R5 5600x.

There is both a CPU bottleneck in many areas (which shouldn't happen) and a VRAM bottleneck is many areas (which also shouldn't happen).

It's not High-End
The 3070 is still high-end. Nvidia and AMD have yet to release their replacement cards in that price category. It's 30-40% faster than what the PS5/XSX is capable of doing.
DYMAXION 11. Feb. 2023 um 18:06 
Ursprünglich geschrieben von vaanomega:
Ursprünglich geschrieben von DYMAXION:
DLSS Balanced mode
Everything on high expect for textures and LOD, which is set to medium
RT off
I cap the FPS to 50 because of a CPU bottleneck in dense scenes.

Weird, i play on a 3080ti + i9-12900H Laptop, and can run the game at 60fps with a mix of High and Ultra, DLSS in Quality mode and every RT options on with High RT quality
Because the 3080ti has enough VRAM.

If I run out of VRAM the FPS goes from 50 down to like 12.
FFVII Integrade goes to that award, it runs even worse than this lol
DYMAXION 11. Feb. 2023 um 18:07 
Ursprünglich geschrieben von Caz:
Ursprünglich geschrieben von DYMAXION:
It runs like absolute garbage on even high-end systems.
That's not a port issue. It's an optimization issue.

Port issues include poor/bad keybind options
Lack of graphical options
Horrible UI/UX layout and interaction

Those are examples of porting issues. And Hogwarts Legacy does not have issues in this regard. It's one of the better ports in recent years.
Runs fine on the consoles, so it's not strictly and optimization issue. It's just that they failed to properly optimize the game when porting it to the PC.
󠀡󠀡 11. Feb. 2023 um 18:12 
Ursprünglich geschrieben von DYMAXION:
Ursprünglich geschrieben von vaanomega:

It's not High-End
The 3070 is still high-end. Nvidia and AMD have yet to release their replacement cards in that price category. It's 30-40% faster than what the PS5/XSX is capable of doing.

No.


Ursprünglich geschrieben von MintyMonty:
Another snowflake that can't take a couple crashes because they expect the game to be perfect on day one just because they have an expensive build.
🤡🤡🤡
Zuletzt bearbeitet von 󠀡󠀡; 11. Feb. 2023 um 18:12
Ursprünglich geschrieben von DYMAXION:
Ursprünglich geschrieben von vaanomega:

Weird, i play on a 3080ti + i9-12900H Laptop, and can run the game at 60fps with a mix of High and Ultra, DLSS in Quality mode and every RT options on with High RT quality
Because the 3080ti has enough VRAM.

If I run out of VRAM the FPS goes from 50 down to like 12.

A 3070 is 8Gb of Vram if i remember correctly, are you sure that it's a Vram bottleneck?
Have you monitored your Vram usage to see how much was used ?
If it's about Vram, you don't have a lot of options aside from downgrading the visals of the game
WhIteDragem 11. Feb. 2023 um 18:41 
been gaming since the seventies.. first PC being an 8086 (cut teeth on parents PCs being early Ataris and the first Apple Mac etc)
owned just about every generation of chipset and graphics card (until more recent years where I movedaway from PC gaming due to Microsoft being unethical and determined to move PC gamers to XBOX to win a console war they haven't a snowflakes chance in hell to achieve)..

having run most PC tech demos since early bulletin boards (dialup , pre 'internet'), and having tweaked/tuned and overclocked for many decades now.. and always been one to 'make it work' (no matter what)...

This game is a masterpiece.
It is exceptionally well built.
(yes has some things needing tweaking (what open world RPG doesn't)
If the PC version isn't highly unoptimised (even though lots of things SUGGEST this.. ie my 24 teraflop card has the optimiser default all settings to Low.. / release version of game/day one patch at least defaults Raytracing to Ultra (but all other settings to Low)...

This game basically just demands more from machines than recent titles have.
-every so often a game comes out that pushes the envelop (Crysis being famous).
analogue/nature is hard to render with triangles.
Crysis 2 moved from the jungles to a city. (buildings render easily using triangles)
Crysis 2 was designed to be a console release'

consoles get the lion share of sales so people design games to work (sell) on consoles.
For the last decade, PC games have been held back by 'consoles'.
The xbox series S seriously undermines the entire gaming market. (and sets the low bar that a Nintendo Switch Pro would need to beat/equal)..

Now a few games are setting their sights on being able to sell to the new generation of consoles.. so games like Hogwarts can design large scale natural environments that actually run on things..
the difference now is that the consoles in many ways can outpunch the 'standard' PC (not what a few percent of PC gamers run)
so the games settings are not just Low=console, high = PC

it is more like high = (good) console, medium(average) console, low (settings aiming for running on older hardware).. which now leaves PC Ultra to utilise 2-3 times more RAW power than the top end consoles has.

Hence why my 24Teraflop 16GB VRAM GPU /32GB system RAM 12 threaded beastie of a CPU, only spits out a 'console' version of this game,..
with either
A) extra detail (like Raytracing also caluculating reflections in mirrors) or
B)extra framerate

having gamers just assume that 'cause every other title' ALSO lets them claim
C)higher resolution

that they are instantly going to get A+B+C on a video card that some journalists have said is 'better' than what is in a Playstation (5)

problem is the GPU in the PS5 was highly customised with input from Epic (makers of Unreal Engine). The PS5 doesn't use a 'full fat' RDNA2 card - stuff that generally isn't needed for gaming (but rather Hollyuwood/business) has been stripped from it and it has been modified to improve GAMES output.
This includes an incredible feedback cache that allows CPU/GPU to have data that can be output or pool usefully to physics systems and a direct injection of high speed data into relevant areas of the pipeline.
Combined with the advanced version of an Early Z cull that was included with RDNA3 and claimed to offer a 50% performance boost (basically removed anything from the data feed that will predictably not be needed in the final render, (doing so early saves useless data from stealing bandwidth and doesn't need to waste calculations to be raytraced and light sourced etc) - the PS5 GPU is 'very advanced' and will not bottleneck a system.

PCs are NOT equal to a Playstation 5 console (an Xbox, yes- I wholeheartedly agree with you.. but not the Playstation 5)
as for whether a system below or at minimum requirements should expect to outpuch systems that perform adequately (due to exceeding requirements)..
I question whether people actually understand that this title is exceptional - uses more physics systems and 'analogue'/natural geometry than any title out there...

it is a tour de force tech demo..

and, on topic...
I'd say VERY well optimised!; my PC, being 9 years old -the PC loaded the game faster than a Playstation 5 (not factoring Precaching) from a 'lowly' Samsung EVO 850.
(video here: https://youtu.be/IfpZ6Aa70Rk )
A bad port is something like Dark Souls: Prepare to Die Edition. This is nowhere near that level. Yes, my memory of that game is long and torturous.

From what I gathered from scrolling through so many posts, this really looks like an optimization issue (they should bump the RAM requirement by one step at least IMO). You can either wait for a patch or go to the optimization mega thread and see if anything there can help.
Ursprünglich geschrieben von DYMAXION:
It runs like absolute garbage on even high-end systems.
Of 99% of the day one AAA games, this has been one of the only ones running without any real troubles for the majority of the players on a wide-array of systems. Sometimes, as technology gets better, you have to turn your graphics down on your "high-end" PC.

I've seen people ♥♥♥♥♥♥♥♥ that their GTX 970 isn't running this at 4k 150 fps. You can't expect a massive game like this to run on every single system, but it also isn't so poorly optimized that it won't run on anything but the best or high end system.

Instead of blaming the game, maybe look at what your expectations of your system are.
Zuletzt bearbeitet von Blazy Daze; 11. Feb. 2023 um 18:58
Xero 11. Feb. 2023 um 19:01 
Ursprünglich geschrieben von DYMAXION:
I have a RTX 3070 and R5 5600x.

There is both a CPU bottleneck in many areas (which shouldn't happen) and a VRAM bottleneck is many areas (which also shouldn't happen).

And again what are your settings? My RTX 2060 super and I7-10700k have 0 performance issues with the game.
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Geschrieben am: 11. Feb. 2023 um 14:46
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