Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
This game has LOD problems, and since the character faces are using variables to adjust the shapes, perhaps someone bugged it and it ended up using the same value in the ingame render (to save on processing power to sync everyone's faces in a village or classroom at high details)?
Normally, this kind of game has various "base" face models onto which you edit various things such as UVs masks (for displacements), morphs and bones. Then, in the game, the head is reconstructed based on those values onto the same base face model.
In the screenshot I have seen around, it's clear that the base model is not the same between the character creation and the game model. It's as if the base head model for the female character is stuck to some sort of default model (which might even be the same between the boy and girl, hence would explains the boyish kind-of-look of the in-game female character.)
Either the base head model for the female custom character is wrong or... the model is so much overly simplified (in compared to the character creation's one) that half of the small details are lost.
Regarding how the female models looked, it is pretty ♥♥♥♥♥♥♥♥ how all the females look 6-7/10 while the guys on average are 8+/10. I'm not rating how attractive these characters are (They're like ♥♥♥♥♥♥♥ 15-year olds), just rating on how good the game models are. But yeah, I do assume it was done for some feminist/LGBT/woke or whatever reason considering it is the Harry Potter IP. If not, then it might just be the game's engine itself, I see this common for games using UE for some reason.
That's what I noticed too. I'm not trying to point fingers but I assume a good number of the dev team working on the character models were women, nobody but them really like pretty boys afterall.