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You have to be pretty close to one of their server locations though to get the best results, they're more finicky than GFN in that regard (I can play smoothly on GFN even on a server that's fairly far away, but this is not the case with Boosteroid). I'm lucky to have two Boosteroid locations less than 70 miles away.
If you do not allow to add your game - therefore you lose people, customers who would buy the game and play in geforce now but can't because of a stupid policy that forbids geforce now to add your game to the list of games available on the platform.
when it's literally 15 minutes to click a checkbox to enable this game on GFN to get more sales.
ok. that's a lot to process. and i've spent 9 months testing GFN with all types of different variables. oh yea. GFN is free to try. boosts isn't free to try nor does it offer a money back guarantee. that means you are literally giving them money and hoping it works. they offer a speed test for free, but there's no guarantee that test is what you'll experience in the exact game you play with the exact hardware you have with settings used.
it doesn't support HDR.
it doesn't even support 4k. c'mon. that's not a competitor.
i consider GFN to be the nintendo of cloud gaming due to how many features are missing compared to desktop gaming. that means boosteroid would be the atari of cloud gaming.
there's no excuse WB could possibly have to not just press a button and enable this game on GFN.
I have a elite 2 controller. would boosteroid support it?? no clue. They're not better than GFN in any way i can see yet. They must offer a free version for people to test their service period.