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Are you saying it's not actually turning on frame generation in the menu like it's broke?
13700k, 32, 4090, nvme. 3.0
This is the solution I came up with as it forces Vsync and smooths out frame times. Out of all the different settings I tested to smooth out gameplay this is the best solution I found so far.
I should note this is in conjunction with Gsync enabled.
Once arrived at Hogwarts then reality hits real hard real fast right in the face. The devs claim the day one patch will fix some of the technical issues. Guess we'll see.
Frame cap, regardless of the tool you apply it with, doesn't mix well with DLSS 3 Frame Generation for some reason, probably the algorithm isn't getting the necessary frames to learn from to draw and insert before being cut out and got stuck.
VSync should be fine however.
same here i have had 0 issues with the game with my 4080, 64gbs of ram and a i9 29000k
0 stutter or anything for me
persistent 144 fps
at 1440p all maxed with ray tracing
you mostly have to turn on "gpu acceleration" in the windows settings to enable frame generations, that's at least what I had to do.
RTX 4090
R7 5800X3D
32 GB RAM
And I also hat zero performance / graphical issues
Here also no problems game runs amazing at 4K all ultra including raytracing, getting a stable 100+ fps at all times.
RTX 4090
i9 12900k