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wasd - movement
Q - protection
1234 - spells (on mouse)
5 ancient magic throw (on mouse)
6 ancient magic ult (on mouse)
ctrl - dodge
space- jump
shift - sprint
lmb basic attack
rmb aim
r- reveal
scroll wheel - change spell sets
c- walk
tab - item wheel
plus all of the non combat stuff like map, journal, inventory. so much faster and more intuitive than controller. I think this game has too many buttons to play comfortably with controller.
most of those are default, i only rebound a few keys
oh yeah, when levitating objects, you can set mouse wheel to bring items closer or farther away. very immersive and intuitive.
They rly did a good job with the kb&m controls in this game.
It was definitely intended for controller. All the gameplay demos showed the controller layout
But they definetly tested kb&m controls deeply as well. I am honestly impressed.
If you are used to play with kb&m, you gonna master combat in no time.
a total of 18 spells available) plus dodge, block, aim, and basic attack. that is way more abilities than almost any game intended to be played on a controller. I've played a lot of "PC ports", games made for console and then retrofitted for PC. This game does not feel like that. It feels like it was made for PC (kb and m). my advice to all is give it a try on keyboard and mouse. If you play other games with kb and m you will likely do well and not go back to controller.