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Slight nitpicks: SSS is Screenspace Shadows, not reflections.
Thanks for the correction. Fixed.
I haven't played with sound yet plus I use Dolby Access so I got surround in headphones nonetheless.
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4
r.VolumetricFog=0
r.DepthOfFieldQuality=0
r.Tonemapper.GrainQuantization=0
r.SceneColorFringeQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
foliage.DensityScale=0
grass.DensityScale=0
Turn everything OFF lul and see how bad dev optimize texture. They just hide their bad work under foliage and fog.
They put full res texture everywhere literally everywhere even in distance that they hide behind fog, under grass and useless texture that cut into each other.
lululul what the hell is this?????
(I still havent played with the setting since yesterday). I will need to check this and if it's true then we have a winner here.
https://prnt.sc/g8JlFhqq6WzJ