Hogwarts Legacy

Hogwarts Legacy

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Kerchew Feb 7, 2023 @ 12:32pm
Anyone getting an "out of video memory" crash while preparing shaders?
On a 3080TI and I keep getting that message.
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Showing 16-30 of 53 comments
Sneax Feb 7, 2023 @ 1:06pm 
13900k and 4070ti, getting same issue, crashes installing shaders
InDLegacy Feb 7, 2023 @ 1:12pm 
I'm on a 3080ti and I'm assuming it's crashing. Except for me it just shuts off and reboots my PC instantly
Theory Feb 7, 2023 @ 1:16pm 
Originally posted by Kerchew:
Ayo got a fix for it!

I navigated to C:\Users\{user}\AppData\Local\Hogwarts Legacy\Saved\Config\WindowsNoEditor and edited the game config file to turn off some features only reserved for the 4000 series and turn down the resolution.

I changed the settings back in game after it launched and did the shader stuff.
What specifically did you delete?
dxgger Feb 7, 2023 @ 1:42pm 
Also here with a problem 4090
TirdImpact Feb 7, 2023 @ 1:44pm 
Same with 13900k & 4090 rog strix
Last edited by TirdImpact; Feb 7, 2023 @ 2:06pm
Sneax Feb 7, 2023 @ 2:01pm 
if you keep opening it and letting it crash you will get in eventually took me 20-30 tries, it adds more and more shader the more you open it haha
Xi popnflop ix Feb 7, 2023 @ 2:26pm 
Originally posted by Darkrayne:
Possibly an unstable overclock or undervolt if you use one. Doesn't matter if it's been stable with every other game, sometimes a game can come along that shows you weren't really fully stable. If you do use one, just try disabling it and see if there's any difference.
You're a legend! It was my overclock!!

Been fine for 3 months and hogwarts busts it! Cheers man.
Jo. Feb 7, 2023 @ 2:27pm 
Have you 32GB of Ram ? (Not Vram)
TheUpsetWookiee Feb 7, 2023 @ 2:33pm 
Founders 4090, 13700K, 32GB DDR5 7200mhz, Windows 11, Samsung 980 Pro, CPU/GPU never overclocked, Game runs perfect. NVIDIA will get some drivers out and the day one patch will drop on Friday. Hopefully that clears some problems up for people.
Kerchew Feb 7, 2023 @ 2:44pm 
New issue now. I play the game and the game bluescreens with a driver error. Only this game seems to do this.
CatPerson Feb 7, 2023 @ 2:48pm 
I noticed during the shader precache period the system ram went up to near 16gb total (including windows+a few minor things open, so maybe 12-13 by itself?). I do not know if/how well the game limits itself if you only have 16 system ram.

Perhaps with out of memory errors, increasing page file might help get past such a hump? Not sure, don't quote me, just a thought.
SolixSZN Feb 7, 2023 @ 2:52pm 
what worked for me is going to C:\Users\{user}\AppData\Local\Hogwarts Legacy\Saved\Config\WindowsNoEditor and going down to the resolution and changing it to 720x1080. Crashed the first time but the second time around worked for me after resetting PC.
Pipo Feb 7, 2023 @ 3:07pm 
Ok, if you have CPU OC this is the isue, don't disable it. Go to control panel/power options and select power saver. This will allow the shaders process to complete and the game to boot, return to the power options and select your high or ultimate performance option. Something fishy is happening as it heats my CPU higher than Cinebench.
Mant0r Feb 7, 2023 @ 3:20pm 
It's basically normal for building shader cache to be cpu intensive driving usage and temperatures to their limits. Dead Space, I'm looking at you. Even Star Ocean and that's a 60fps locked game with ps4 era graphics (but still dx12)

My underclocked/360 aio cooled 5800x3d hit 81 degrees briefly which as another poster said is Cinebench territory.

Always used to be 'don't worry about how hot it gets in benchmarks, they're not realistic gaming loads". That's becoming less and less true
Exo Feb 7, 2023 @ 3:57pm 
Game worked after removing my cpu OC
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