Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You say 'not true' and then literally just reinforce every point I made harder than I did.
You have a 1050 laptop and you're getting 20-30 fps because you're forced to play in 2k without DLSS, and yet somehow you twist this into a weird flex/snark about "I don't try to run a current gen game on a potato", like that's what I'm doing.
Well, spoilers: you're the one on a potato, you're just so brain damaged you think 25 fps is OK.
You wouldn't have this problem if you could play in custom resolution exclusive fullscreen, settings which EVERY PC game should have.
The Full screen issue is a bugaboo for me too - especially given my OLED has issues with G-Sync and tearing in some borderless full-screen games (including this one).
However, I have to correct a few points you made:
1.) If you select Windowed mode (in the current build of Hogwarts Legacy), you can select your native display resolution - then hit ALT+ENTER to Fullscreen.
2.) Ignoring that. When you select scaling options (especially DLSS or FSR) - depending on which mode you choose (Quality, Balanced, Performance, etc) there is a grayed out area in the menu that changes - showing the internal resolution it is rendering from is visible and effected by the quality modes.
Meaning you can use the scaling modes to manipulate the internal resolution too.
*So while it is not the simple Fullscreen mode that should be present (which I hope they add soon) - you can still fairly easily change your native resolution floor if you want performance, for the time being.
Though I still 100% agree it is stupid that your only two options are basically windowed mode or borderless 'fullscreen' windowed modes.
I am sure someone else will mention a ini file parameter or something too.
An INI edit cannot force the resolution, already tried. The game immediately tries to go to the "Native Resolution" it see's through the Windows API which can be tricked by setting your actual Desktop Resolution to your desired Resolution.
It's quite annoying.
Man that's an oof. I got semi around the issue by setting my desktop resolution to the desired one.
Just got to be careful not to move any icons on the desktop at some point before setting the resolution back when you're done. otherwise the icons will get scrambled/reset.