Hogwarts Legacy

Hogwarts Legacy

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Are you worried about PC performance?
I am usually very optimistic when it comes to this game, however we have seen absolutely zero, nada, when it comes to the PC version.

Even the biggest German Game Review Channel Gamestar said people in their office are getting a bit of an uneasy feeling because its Feb 1st and theres still no sign of a review copy, and they said that everytime a review copy arrives late in their office, there was something wrong with the PC version of the game.
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Se afișează 61-75 din 95 comentarii
vikus 2 febr. 2023 la 4:11 
Postat inițial de User:
Postat inițial de Val:
Yeah you're probably going to have to play on 1080p with the lowest settings.

A mobile 1650 is around 9% faster than the minimum requirement:

https://gpu.userbenchmark.com/Compare/Nvidia-GTX-960-vs-Nvidia-GTX-1650-Mobile-Max-Q/3165vsm790279

https://wccftech.com/hogwarts-legacy-full-pc-specs-are-out-1440p-4k-ultra-require-32gb-ram/

more likely 720p low and 30-40fps...
You're probably right.
Postat inițial de Mortineur:
It will probably run like ♥♥♥♥ for many reasons.

1 : It's on Unreal Engine 4. The engine is a stutterfest on PC, as much and I loved the third version and the 5th one seems great, the 4th one has a lot of cache problems and stutters a lot when you launch a game
2 : It's on DX12. To stay on the "stutterfest" side of things, games on this API stutter a lot and usually runs worse than on DX11 or Vulkan (which is currently the best option)
3 : It has Denuvo...Again makes games stutter, use a lot of CPU power for no damn reason
4 : It's 2023 and 90% of the games can't even run properly on a 3070 (my card) or a 3080 even with DLSS.

First off, UE4 is only a stutter fest if the devs are incompetent and don't pre-compile shaders. Theres nothing wrong with the engine.

2nd, DX12 is miles better than DX11 for higher frame rates and almost all modern games use DX12. Not all modern games have performance issues.

3rd, again, denuvo only hits games if improperly implemented.

4 is the only thing i can agree with where all of the above are not properly done. None of it has to do with the software or tools given, its all developers.
Kinda but nothing i can do about it.
Postat inițial de Mortineur:
Postat inițial de Gingerbreadman:
What kind of performance are you expecting? I didn’t do a deep dive into those videos yet but what about the performance is not good?

2k with rt ultra and dlss around 60fps is not bad

60 fps with good frametimes. If you fall to 45/50 it's already more than 16% less than 60 fps and it's not acceptable on a brand new card intended for this resolution and costing 550 euros at launch (back when GPU were just expensive, not CRAZY expensive) ESPECIALLY when you use DLSS and therefore don't really play in 1440p.

It don't want 165hz gameplay, I just want 60 fps, even on a high refresh rate screen I won't care, I just don't want my game to go from 40 to 70 every second. If I want to be closer from 30 than 60, I buy a damn console for just the price of the card.
You are looking at everything ultra, your expectations are too high
Postat inițial de Mistamufu:
Postat inițial de Mortineur:
It will probably run like ♥♥♥♥ for many reasons.

1 : It's on Unreal Engine 4. The engine is a stutterfest on PC, as much and I loved the third version and the 5th one seems great, the 4th one has a lot of cache problems and stutters a lot when you launch a game
2 : It's on DX12. To stay on the "stutterfest" side of things, games on this API stutter a lot and usually runs worse than on DX11 or Vulkan (which is currently the best option)
3 : It has Denuvo...Again makes games stutter, use a lot of CPU power for no damn reason
4 : It's 2023 and 90% of the games can't even run properly on a 3070 (my card) or a 3080 even with DLSS.

First off, UE4 is only a stutter fest if the devs are incompetent and don't pre-compile shaders. Theres nothing wrong with the engine.

2nd, DX12 is miles better than DX11 for higher frame rates and almost all modern games use DX12. Not all modern games have performance issues.

3rd, again, denuvo only hits games if improperly implemented.

4 is the only thing i can agree with where all of the above are not properly done. None of it has to do with the software or tools given, its all developers.
I already tried explaining this to them, it didn’t go over so well…. This is why people that don’t know what an api is shouldn’t be talking about what is better.
vikus 2 febr. 2023 la 4:57 
Postat inițial de Gingerbreadman:
Postat inițial de Mistamufu:

First off, UE4 is only a stutter fest if the devs are incompetent and don't pre-compile shaders. Theres nothing wrong with the engine.

2nd, DX12 is miles better than DX11 for higher frame rates and almost all modern games use DX12. Not all modern games have performance issues.

3rd, again, denuvo only hits games if improperly implemented.

4 is the only thing i can agree with where all of the above are not properly done. None of it has to do with the software or tools given, its all developers.
I already tried explaining this to them, it didn’t go over so well…. This is why people that don’t know what an api is shouldn’t be talking about what is better.
Factual lmfao. I've seen so many people claim DX12 is worse than 11 based off of nothing. If DX12 is properly implemented it runs smooth as butter, much smoother than 11. The problem arises when it's tacked on for no reason and not optimized to be the main API, like in the Witcher 3 next-gen update for example.
Postat inițial de Val:
Postat inițial de Gingerbreadman:
I already tried explaining this to them, it didn’t go over so well…. This is why people that don’t know what an api is shouldn’t be talking about what is better.
Factual lmfao. I've seen so many people claim DX12 is worse than 11 based off of nothing. If DX12 is properly implemented it runs smooth as butter, much smoother than 11. The problem arises when it's tacked on for no reason and not optimized to be the main API, like in the Witcher 3 next-gen update for example.
Honestly most issues arise from the fact that dx12 has much more freedom(and therefor requires more work). With more work and more complex stuff things can go wrong faster
Chester 2 febr. 2023 la 5:23 
Suddenly every Harry Potter fan's a PC expert :ccHappy: I love the internet
Postat inițial de RedcoatViking:
Suddenly every Harry Potter fan's a PC expert :ccHappy: I love the internet

Or some people actually know a thing or 2 about more things than surface level PC stuff? Has nothing to do with harry potter lmao.
Postat inițial de Demon:
what are your specs? I have an RTX 3090ti, 32gb ram and an i9 12900k and i really hope i can play this game in 4k ultra 60 with ray tracing off

Motherboard: Asus Rog Strix X670E Gaming E
CPU: Ryzen 9 7950x
RAM: XPG 64GB (2x32GB) DDR5 6000MHz CL30 EXPO
GPU: Sapphire 7900XTX Pulse OC (3000MHz core/ 2750MHz mem)
Storage: Gigabyte Aorus 7000 2TB PCIE 4 NVME m.2 SSD
Monitor: Alienware AW3423DW 3440x1440 175HZ OLED

Based on the provided specs at hoghwartslegacy.com you should be fine at 4k/60 with no ray tracing.
Editat ultima dată de Scytirix; 2 febr. 2023 la 9:09
no, it's UE4 game
Hayley 2 febr. 2023 la 9:24 
No.
I suppose the answer varies depending on the hardware each of us have compared to the published requirements. In my case, I should not have any issue running it, not perhaps ultra, but high at 1440p.
We will have a whole day to refund once reviews drop if performance is bad. Reviews come out on 2/6/2023 at 4am PST.
Postat inițial de Captain Murphy The Villian:
Reviews come out on 2/6/2023

For those of us not in the Disunited States of Amoogaboink, what Captain Murphy meant to say is that:

Reviews will be published on the 6th of February, i.e. 6/2/2023. :steammocking:
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