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I am not too sure about what the human eye can and cannot do as I am not an eye specialist, but if you play a game at 60fps and then again at 120fps, you can really tell the difference.
When I see a game on PS5 running at 120FPS at 4k hdr with vrr i'll agree.
But until then.....
That's unfortunate.
Millions?!?! HAHAHAHAHA
Get over yourself, you know what forces game-companies to go for something? Its adoption rate. Even if there is 10 million high refresh users out there. Not all are gamers and that translates to a fraction of your customers base. This is the same idiotic thing as users asking for translations of the game in their native language like Turkish for example.
The amount of units sold full price in that country doesn't warrant a translation.
There is not enough users out there to warrant development cost if the decided not to make it. It the same reason developers want to keep the minimum spec as low as possible because there is a in this case actual millions of potential buyers don't have a powerful rig to run a game.
Its the same with every other product, we went from cassets to CD's because of mass adoption. Then we got DVD's that got mass adoption due to the Adult industry. Then we had a few failed experiments that people didn't adopt. For a while there was a war between HDDVD+ & HDDVD- (the naming convention can be off its been a while) And during that war Netflix came and killed it both off. Which triggered the mass adoption of streaming. Companies go where the money is.
And I don't know, if they will have high refresh or not.
But if not then you know why, the money isn't there to make you a satisfied customer.
I cannot play games at 30fps, they hurt my eyes and is the main reason I sold the Switch. 45 seems to be my minimum sweet spot.
Try watching a real video on 24 fps and you would throw up.