Hogwarts Legacy

Hogwarts Legacy

Statistiche:
Better not be locked to 60fps
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Visualizzazione di 76-90 commenti su 105
Messaggio originale di newraze5115:
Messaggio originale di Ninja_Cake:
are you serious? LOL
the human eye can't see beyond 60FPS actually.

I am not too sure about what the human eye can and cannot do as I am not an eye specialist, but if you play a game at 60fps and then again at 120fps, you can really tell the difference.
Messaggio originale di Player One:
Messaggio originale di newraze5115:
actually it can look it up. They added 120fps on the 2nd major update for the ps5. The ps5's hardware was software limited or software locked. The ps5 can actually handle 8k 60FPS hdr with vrr if Sony ever actually fully took off the leashes on the ps5's hardware.

No it can't
yes it can. Like I said Sony severely limited the ps5's hardware via it's software. Sony has been unleashing the hardware little by little with every major update. The ps5 currently can do 4k 120FPS with hdr and vrr but that's with the hardware still limited by software. The ps5 was created with anticipation of 8k gaming in mind.
Messaggio originale di newraze5115:
Messaggio originale di Player One:

No it can't
yes it can. Like I said Sony severely limited the ps5's hardware via it's software. Sony has been unleashing the hardware little by little with every major update. The ps5 currently can do 4k 120FPS with hdr and vrr but that's with the hardware still limited by software. The ps5 was created with anticipation of 8k gaming in mind.

When I see a game on PS5 running at 120FPS at 4k hdr with vrr i'll agree.

But until then.....
Messaggio originale di Player One:
Messaggio originale di newraze5115:
the human eye can't see beyond 60FPS actually.

I am not too sure about what the human eye can and cannot do as I am not an eye specialist, but if you play a game at 60fps and then again at 120fps, you can really tell the difference.
I definitely can't see the difference between 60 and 120fps with just my eye sight and I have 20/20 vision.
Messaggio originale di newraze5115:
Messaggio originale di Player One:

I am not too sure about what the human eye can and cannot do as I am not an eye specialist, but if you play a game at 60fps and then again at 120fps, you can really tell the difference.
I definitely can't see the difference between 60 and 120fps with just my eye sight and I have 20/20 vision.

That's unfortunate.
No, better yet it will be locked to 15fps
Messaggio originale di Player One:
Messaggio originale di newraze5115:
yes it can. Like I said Sony severely limited the ps5's hardware via it's software. Sony has been unleashing the hardware little by little with every major update. The ps5 currently can do 4k 120FPS with hdr and vrr but that's with the hardware still limited by software. The ps5 was created with anticipation of 8k gaming in mind.

When I see a game on PS5 running at 120FPS at 4k hdr with vrr i'll agree.

But until then.....
Like I mentioned to the other person there are no games on consoles currently capable of fully utilizing the ps5's hardware yet. All the performance upgrades have been going to the pc side. Even gow ragnarok didn't fully utilize the ps5's hardware.
Messaggio originale di Player One:
Messaggio originale di newraze5115:
I definitely can't see the difference between 60 and 120fps with just my eye sight and I have 20/20 vision.

That's unfortunate.
I can see the difference in resolution sure but I just can't see the difference in fps between 60 and 120.
Messaggio originale di Scullz:
Messaggio originale di Jackal:
most people wont be able to ever get 144 fps consistently unless massively downgrading visuals, 60 fps is good, 120 hz+ is for competitive shooters, not open world console games
Speak for yourself.. There are millions of gamers who don't want to play games and won't touch a game that can't run at 120, 165+... the experience is incredible compared to 60.. doesn't matter what kind of game it is... It's just a fact. Objectively, visual pixel fidelity being reproduced at a certain smoothness.. Moving your camera around in Hogwarts Legacy at 165 FPS with a monitor that supports it, is NOT the same as moving your camera around at 60 FPS....

Millions?!?! HAHAHAHAHA
Get over yourself, you know what forces game-companies to go for something? Its adoption rate. Even if there is 10 million high refresh users out there. Not all are gamers and that translates to a fraction of your customers base. This is the same idiotic thing as users asking for translations of the game in their native language like Turkish for example.
The amount of units sold full price in that country doesn't warrant a translation.

There is not enough users out there to warrant development cost if the decided not to make it. It the same reason developers want to keep the minimum spec as low as possible because there is a in this case actual millions of potential buyers don't have a powerful rig to run a game.

Its the same with every other product, we went from cassets to CD's because of mass adoption. Then we got DVD's that got mass adoption due to the Adult industry. Then we had a few failed experiments that people didn't adopt. For a while there was a war between HDDVD+ & HDDVD- (the naming convention can be off its been a while) And during that war Netflix came and killed it both off. Which triggered the mass adoption of streaming. Companies go where the money is.

And I don't know, if they will have high refresh or not.
But if not then you know why, the money isn't there to make you a satisfied customer.
Messaggio originale di Lockfågel, Paradoxriddaren:
At any rate, 30 FPS is perfectly playable.

I cannot play games at 30fps, they hurt my eyes and is the main reason I sold the Switch. 45 seems to be my minimum sweet spot.
Ultima modifica da Player One; 2 feb 2023, ore 2:05
The human eye can physiologically detect up to 1000 frames per second. The average human, tasked with detecting what framerate he/she is looking at, can accurately guess up to around 150 fps. That is, they can see the difference in framerates all the way to 150 fps. Human eyes cannot see things beyond 60Hz.
30 fps is a thing of the past , who even plays with that in today age?
Messaggio originale di alan13457:
I wonder why cinema is fine at 24 fps, I can play at 30 fps all day.

Try watching a real video on 24 fps and you would throw up.
Messaggio originale di alan13457:
I wonder why cinema is fine at 24 fps, I can play at 30 fps all day.
Record video in 30 and in 60 and check how bad 30 is.
Messaggio originale di Youri:
Messaggio originale di Scullz:
Speak for yourself.. There are millions of gamers who don't want to play games and won't touch a game that can't run at 120, 165+... the experience is incredible compared to 60.. doesn't matter what kind of game it is... It's just a fact. Objectively, visual pixel fidelity being reproduced at a certain smoothness.. Moving your camera around in Hogwarts Legacy at 165 FPS with a monitor that supports it, is NOT the same as moving your camera around at 60 FPS....

Millions?!?! HAHAHAHAHA
Get over yourself, you know what forces game-companies to go for something? Its adoption rate. Even if there is 10 million high refresh users out there. Not all are gamers and that translates to a fraction of your customers base. This is the same idiotic thing as users asking for translations of the game in their native language like Turkish for example.
The amount of units sold full price in that country doesn't warrant a translation.

There is not enough users out there to warrant development cost if the decided not to make it. It the same reason developers want to keep the minimum spec as low as possible because there is a in this case actual millions of potential buyers don't have a powerful rig to run a game.

Its the same with every other product, we went from cassets to CD's because of mass adoption. Then we got DVD's that got mass adoption due to the Adult industry. Then we had a few failed experiments that people didn't adopt. For a while there was a war between HDDVD+ & HDDVD- (the naming convention can be off its been a while) And during that war Netflix came and killed it both off. Which triggered the mass adoption of streaming. Companies go where the money is.

And I don't know, if they will have high refresh or not.
But if not then you know why, the money isn't there to make you a satisfied customer.
There actually are millions of gamers that are fine playing at 30FPS and don't need 60FPS or more. 60FPS or better is a gimmick and not really needed. 30FPS is fine. 165Hz refresh rate is also a gimmick created by the manufacturers to get you to buy their products and also not needed either. Millions of gamers can play games just fine at 60Hz.
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Data di pubblicazione: 31 ago 2022, ore 5:37
Messaggi: 105