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♥♥♥♥ off OP. (No offence intended) Undoubtedly this is an ambitious project, but most of it is just generic drab we've all seen before. Not that this curbs my enthusiasm. But ultimately, developers could do so much more. They consciously don't. And it's because of people like you (I'm not innocent myself) who praise anything slightly above par to high heavens making developers think they can get away with the bare minimum. Which they consistently do. So when a project like this arrives that seems to go past this bare minimum, look at us all flock to it like the sheep we are.
As I said, I am excited for this as well, but I try not to see it as some kind of gift from the gods that almost cannot be.
1. Budget
2. Next gen/pc exclusivity
3. Development team
We need to know their budget in order to know if they are being too ambitious or not. Also them stretching the game thin to release on old hardware, will just limit their potential to make something truly ambitious. Development time does matter but it can also be very inconsistent, it will most likely come down to their budget and how "big/talented" their development team really is.
I definitely believe some aspects will be on the shallow side, but overall the game will probably turn out to be "good enough". Other than potential budget/last gen limitations, I don't see anything so far indicating that they are "doing too much". Let's just hope that they do not have platform issues like cyberpunk had. Also I really hope they create expansions later down the line.
And before any developer could go full Todd Howard and troll us with real-life Quidditch, I mean Quidditch from the J. K. Rowling world.
Not this... ........... what the actual f?
https://en.wikipedia.org/wiki/Quidditch_(real-life_sport)
Anyways, I am happy that they didn't implement it as of maybe just half-assing it.
But it could be a nice addition later, when properly implemented and taken care of.
For now... Let's hope the game fulfills what it promises.
Have you played the game "Bully"?
Okay.
The game's focus isn't being a bully so much as it is attending school in the worst school in the country, where all the tropey cliches for school make a home and all of them are bullies to some extent, and all of them have redeeming qualities that our main character can learn from and help them out.
You go to class, gain new skills and abilities as you do so, you get in trouble if you are caught skipping class, and there are a lot of places to explore and quests to do.
It goes through the seasons and is childish silly fun.
For example, if you regularly attend shop class, you get better and better bicycles for traveling, and eventually a moped. There are permanent buffs to your character by choosing to go to class, interact with the students and do the quests, such as helping some nerds (what they are actually called in-game) get their character sheets for a tabletop rpg that had been taken from them, or standing up to the street gangs in the school.
I think you misunderstood them. They weren’t saying they want to be a bully. They were saying the gameplay to be like the game Bully.