Star Trek Online

Star Trek Online

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Tuxle 6/mai./2013 às 4:27
Linux Support
Hi all

Any Linux support soon?

Regards
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ImperatorPavel 18/fev./2020 às 5:26 
Escrito originalmente por SirGrimm:
OH MY GOSH IF THIS WORKS...
https://segmentnext.com/2018/12/06/steam-proton-guide/

There's a few people running STO on Proton, if you look at the subreddit. Bout as close as you're gonna get to support for Linux.

I don't think your numbers regarding the potential players of STO on Linux are wrong - I however don't think STO would see a 1.2 mil jump in player numbers if linux was supported. 230 (or less) seems like a more reasonable number of average people who'd actually play, based off of Windows numbers on Steam (STO can also be launched through Arc, and can be launched without using a launcher like Steam at all).
Última edição por ImperatorPavel; 18/fev./2020 às 5:44
Bookchinitus 18/fev./2020 às 6:10 
not 1.2mil but close enough to make a profit..
I just tried proton, I will need more time to tweak it to work and will come back when and if I can get it to work
Corodius 20/fev./2020 às 7:23 
I am running on Proton with no almost no issues. One small problem is, if I visit DS9, I have to disable DXVK at the moment (crashes with DXVK, have to use WINED3D). Hopefully this will be fixed soon, but not a major problem in my eyes. Game works pretty well perfect in all other respects for me.

Sure, like anyone, I would prefer native linux support. Failing that however, proton is working great here!

A few notes:
I turned off On-Demand Patching in the launcher options, as this seemed to take a very long time when loading new maps, I am guessing much longer than on windows as it was pretty unreasonable. Turned this off and no issues.

As noted, need to switch to WINED3D when going to DS9 Station, at least for me. Only seems to happen when loading the main station though, most quests that load an "area" of ds9 don't seem to crash.

First run took AGES to start up, this is noted in a lot of the proton guides I think. Just wait it out, it only happens on first run, likely shaders compiling and whatnot.

This is my Launch Options:
export SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS=0; export PROTON_USE_WINED3D=0; %command%

export must be used, as the launcher is the command run, so without export the flags don't carry over to the game. I have the export PROTON_USE_WINED3D=0 there so I can just change it to 1 when I need to for loading DS9, instead of typing it all out. That is disabled by default in proton so unless you need the WINED3D workaround for DS9 you can leave that out.

Hope this helps anyone looking to try this awesome game with Proton!
Última edição por Corodius; 20/fev./2020 às 7:29
ImperatorPavel 20/fev./2020 às 7:56 
Escrito originalmente por Corodius:
I turned off On-Demand Patching in the launcher options, as this seemed to take a very long time when loading new maps, I am guessing much longer than on windows as it was pretty unreasonable. Turned this off and no issues.

Having "on-demand" patching on in windows isn't too bad. It's usually universally regarded as something you immediately turn off though.
Lainix 27/jun./2024 às 15:27 
Or only HyperSpace in Linux Steam would be nice too :D
Mike 27/jun./2024 às 22:25 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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