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Look at the small icons next (not the abilities) to your away team members. The one that looks like a triangle, click that (either for a single member or the entire team) and then you can place a waypoint for the officer or the team.
To clear the waypoint, right click the same triangle icon (if you don't the team member will just stand there doing nothing).
The point is more replay value, since a single character is never able to do 100%. Originally anyway I believe that was the idea, though there are way too few tasks like that to make any difference.
On the other hand, most of the time when see those career specific tasks, within that same mission there is something specific for all classes to do what the other two careers cannot.
For example, in the very first mission after the tutorial (rescuing the freighter) a science officer can heal injured crew members, engineer can stop the warp core breach and a tactical can use plasma vents to disable enemies.