Star Trek Online
Adventure Zones Blues or We Hate Making Episodes
As i am fond of saying, every time a DEV in STO says they are giving us something, look for what is being lost.

Adventure zones, more and more common place. The Dyson zone just overflows doesn't it? Nakura Prime busting at the seams with activity? New Rom does has a healthy consistant flow but.. let me think.. oh hey yeah, getting Romulan marks is nearly impossible any other way.

Hate the adventure zones because its sloppy effort and not what the people want.
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People are lazy and want everything NOW. People whined and whined and whined until they added the daily reward so you barely need to play any of the content to get marks quickly. That and there's little need to go back with a character once you've finished the associated reputation if you don't feel like it. I'd prefer Episodes myself, but I don't think the Adventure Zones themselves are bad per se.

Nukara was their first attempt and is, well, a bit rubbish. No wonder it's usually empty lol.

Nimbus III is tied into episode content pretty heavily, not sure if it really counts as a true Adventure Zone since it's not tied into any of the Reputation stuff although it has a number of daily repeatables.

New Romulus has mission content attached via the reputation, so is worth playing through for that alone (and BTW you can get over 100 marks in less than an hour with the sector space patrol plus daily plus radiation scan at the same time, but it takes less effort to just farm Epohs I suppose). IMO it's the best example of the concept, the way they integrate episodic content with a semi-open world.

Dyson has story content attached like NR, but once you unlock the daily missions you might as well just run the queued PVE or ground zone stuff for marks. IMO they made the "pick-up" sphere "space" missions too low reward in comparison. There's still plenty of players in the ground zone and Undine battlezone though. Dyson Ground's a particularly good source of Dilithium.

Отредактировано IRMcG; 12 сен. 2014 г. в 3:45
Автор сообщения: IRMcG
People are lazy and want everything NOW. People whined and whined and whined until they added the daily reward so you barely need to play any of the content to get marks quickly. That and there's little need to go back with a character once you've finished the associated reputation if you don't feel like it. I'd prefer Episodes myself, but I don't think the Adventure Zones themselves are bad per se.

Nukara was their first attempt and is, well, a bit rubbish. No wonder it's usually empty lol.

Nimbus III is tied into episode content pretty heavily, not sure if it really counts as a true Adventure Zone since it's not tied into any of the Reputation stuff although it has a number of daily repeatables.

New Romulus has mission content attached via the reputation, so is worth playing through for that alone (and BTW you can get over 100 marks in less than an hour with the sector space patrol plus daily plus radiation scan at the same time, but it takes less effort to just farm Epohs I suppose). IMO it's the best example of the concept, the way they integrate episodic content with a semi-open world.

Dyson has story content attached like NR, but once you unlock the daily missions you might as well just run the queued PVE or ground zone stuff for marks. IMO they made the "pick-up" sphere "space" missions too low reward in comparison. There's still plenty of players in the ground zone and Undine battlezone though. Dyson Ground's a particularly good source of Dilithium.

Correct me if I'm wrong, but wasn't the DIZ the first adventure zone? Either way its about as bad as Nukara.
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Дата создания: 11 сен. 2014 г. в 21:54
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