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All the mini-games and things they try to add variety and a change of pace to the space combat with are pretty simple. They even dumbed down that lock mini-game with the rows and the columns to pretty much auto-complete. All the real number crunching and mmo hard decisions got flattened out and leveled to accommodate the console kiddies so I wouldn't hold out too much hope for challenging puzzles or deep narratives my guy. LLAP!
this is them trying to make it feel different?
it reminded me of some one who had basic dungeon master experience or had heard about it without being used to a veteran group