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If I don't make it home tonight,
Bury me a onna flight deck
It's just the carrier life, baby.
The traits and so on so forth means I can put 30 of them into space off the Fed Carrier. 6 advanced and the rest valks elite. They gain enough rank quickly and go on offensive to clean up frigates and such quickly. Scoop in the loot for endeavors and such.
Sometimes the pets are so effective I might only shoot a few times with the carrier. Most of the time the pets defend the ship and add greatly to the outgoing firepower.
I have an idea how to solve this but I don't believe the developers would ever implement it. I believe you should be able to do a special R&D project to research and produce Hangar Bays. These hangars could only be place on ships without any hangars. It might also cost you a device slot or two... I don't know, just trying to balance it out.
One of the newer ships has a trait that simulates a hangar, but you don't get to choose what's in it.
cryptic nerfed both dps of pets and amount of pets of small type ones.
and i mean literally on normal youd solo anything with starter pets, no upgrade needed.
today id love hangars to have more possible orders. intercept also doesnt prevent pets from flying further away anymore , bug or not idk.
They want , to cashgrab, have it only on most prem ships or a selected few ones. Same as the whole ♥♥♥♥ with "this shipclass is for that purpose thus this is the station loadout or bridge officer loadout" .... that whole system needs remaking completly... or did i miss the more science officers on the voyagers bridge compared to the enterprise D or Defiant?
Also is there any other fighter consumable other than the Scorpion fighters you get from the Vault mission? Those things sucked.