Star Trek Online

Star Trek Online

Fleet marks, Discovery Marks, etc?
what quest reward should i choose after finishing a patrol?
if I choose Fleet Marks I never receive them. What gives?
< >
Showing 1-11 of 11 comments
Sirius Sep 6, 2023 @ 9:04pm 
Fleet Marks and Reputation Marks are not the same, which is likely why you think you don't get them.
Go to your assets tab (open inventory, select 'assets').

There you can see a breakdown of your current characters' resources like Energy Credits, Raw / Refined Dil and the like.
And by the way, in case you didn't notice yet, this is also where the button is that lets you refine your daily allowed amount of dil from raw to usable.

The reputation marks are listed in the big box on top, the fleet marks and fleet credits in a separate box below that.
Check here to see if you really didn't get any.

As to what you should choose, just - no.
This is exactly why we told you to read up on stuff, because these topics are not that easy to explain real quick, especially when personal flavor plays a role.

Reputations:
https://sto.fandom.com/wiki/Reputation_System

Fleets are basically guilds, Fleet Marks are one resource used to generate Fleet Credits:
https://sto.fandom.com/wiki/Fleet_Credit
Last edited by Sirius; Sep 6, 2023 @ 9:04pm
Thx for the tips....

Do science vessels generally have stronger shields than cruisers?
cap-boulanger Sep 6, 2023 @ 9:46pm 
Although I'm not quite going to go there in terms of telling you what reputation marks to choose... I would recommend spreading out your choices so that you can advance multiple reputations. It takes (if I recall correctly) 30 marks per day to do the daily advancement projects in each reputation, and at the stage you're at, it would be better to run as many as possible rather than stockpiling marks.

In the short term, I often recommend the Romulan, Dyson, Iconian, Discovery, Gamma, and Nukara reputations to go first, as they have more useful traits than the others do.
x1Heavy Sep 6, 2023 @ 9:59pm 
Yes a reputation takes 30 marks to get 2500 until level 5. Then gain 5000 from 100,000 to 250,000 and done at level 6. You can short this circut by starting a rep then upgrade to rank 5 and gain 1000 marks instantly which will allow you to go from 5 to rank 6 at 250,000 rep to complete without grinding too much.

Do the dailys only. The Hourlys for the extra 1200 per day is a resource sink. A waste and will not really get you to 250,000 that much earlier.

You can plan on having at least 5000 more marks to enjoy the sets from the Reputations that are completed. They will need upgrading.

I dont take fleet marks much anymore events usually issue me a handful. I have tens of millions of fleet credits from donating (Carrying) to fleets over the years. So Im all donated out. Fleet Marks is nothing to me at this point.

Dilithium refines after 630 central every night into the next day. I usually refine it at evening time add to the pile. It always grows doing assignments and adm cards assignments giving you dil faster than you can refine all of them. Thats where being a lifer with 500 zen a month comes into play. You sell the zen for 250,000 DIL and refine it all that day. So... roughly 300,000 or more on hand.

Ive been doing the Reps this year to get them all put away at level 6. Then grind the sets in them. I am looking at about 5 years ahead from 2023 to gather all that.

I dont think I will be around on this earth in 5 years but in the meantime I enjoy the regular visits to the game.
delta Jan 28, 2024 @ 12:39am 
Once you've got all the reputations maxed out, and bought mostly everything you need, then you just use surplus marks on the hourly mission, right? That gives more dilithium per mark than just turning them in, and you also get a reputation equipment box...is there a particular rep box that gives a piece of equipment that sells for more than the others?
jonnin Jan 28, 2024 @ 12:55am 
science vessel shield modifier can be up to about 1.5 while cruisers top out at about 1.35 give or take a tiny bit on the values. You can dig around on those numbers here
https://sto.fandom.com/wiki/Federation_playable_starship

but it really doesn't matter. Either your shield is peeled off instantly (borg and a couple other enemy) or its invincible (everything else) and either the enemy can penetrate your shield and do hull damage directly or not. Some of the worst borg basically have i-win buttons where your shield is removed followed by a heavy torp spread that hits you like 5 times for 200k each. Ironically the shield bypass / direct hull damage enemy are not usually terribly dangerous.

--------------
marks:
take the purple bonus reward if you don't know what you are farming for or have a goal.
For example the new event, wolf 359, rewards about 100-110 marks normally. With the purple bonus, that jumps to about 150-160 marks. Every 50 marks is 500 dil, so the purple ones are 500 more dil per run than taking the same type over and over. I realize my viewpoint is skewed ... long, long, long ago I had many characters that could play well and had tier 5 reputations in the older group, and those characters are now just dil monkeys but I use events like this to pile it up :) Its really hard to run a lot of capable characters now, with the ship upgrade tokens and captain upgrade tokens and all the other 'one means one' stuff that you can't share, so my guys are all just desk admirals now. Sadly only about 4 of them can handle this mission, its easy for geared folks but quite challenging if not well set up.
Last edited by jonnin; Jan 28, 2024 @ 12:56am
delta Jan 28, 2024 @ 12:06pm 
No no, if you do trade in marks, that's 10 dil per mark. But if you go into the reputation project and do the hourly mission, you get ~22.67 dil per mark. It takes longer, and you have to feed in some EC, but you also get a box which you can open and sell the item for (I think) a profit. So I'm wondering which one will turn the biggest profit.

Also, I'm only doing the event TFO once a day, so they're all purple.
Last edited by delta; Jan 28, 2024 @ 12:10pm
Originally posted by delta:
No no, if you do trade in marks, that's 10 dil per mark. But if you go into the reputation project and do the hourly mission, you get ~22.67 dil per mark. It takes longer, and you have to feed in some EC, but you also get a box which you can open and sell the item for (I think) a profit. So I'm wondering which one will turn the biggest profit.

Also, I'm only doing the event TFO once a day, so they're all purple.

edit:- just realised your talking about the hourly 340 for 15 at 250k rep mark project... personally, id still just trade in marks and do the 15mark hourly at max... although for me with all my alts going and swapping, i cant be bothered keeping that project going for a fraction of zen over time lol... but i someone wants to, nothing stopping them.

You get 500dil for trading in 50 marks, 1000dill for 3 rep tokens and 340dil for your daily which takes 30. So its 10dil per mark when trading in marks vs 11dil per mark for the 30 mark daily... not 22.67dil per mark for the daily.

Far easier to simply trade marks for dil once you hit max rep with a faction, only a single dil difference and its hardly going to make a huge difference unless you start to quibble over dil lost over a year or more (365 dil over a year, thats not even a single zens worth)...

By the way doing that daily, you can do it more than once a day, just that any rep reward you picked previously becomes a blue reward, but any you havent picked yet are still purple... so you can do it more than once a day, just pick a rep you havent already each time.

But yeah OP get your reps to 100k, since that unlocks the double rep gain for that faction on all of your characters, and i wouldnt buy rep gear with marks projects until you have that faction at max, since at max it halves the cost to do rep projects for that faction and unlocks that savings for all your characters on the account to boot... expecially go for the Discovery rep to max since you will be getting the disco 2 piece core and shields on most of your characters.

Also, about shields... they go down so fast, its better to simply kill before being killed. Shield tanking is pretty crap unfortunately, compared to hull tanking. You can make your shields pretty tankie, temporal 2 piece core/shield (which you want for science builds anyway), re-engineer one of its modifiers for ResAll (10% shield resistance), maybe throw in a console or two with shield resistance and throw emergency power to shields where you can (which is fine if your going full on space magic for your damage)... that should make you pretty tanky shield wise, but it still wont be as good as a proper hull tank... over the years ive gotten to the point I dont really use any sort of tanking consoles or skills on any of my characters now (unless i deliberately want to make a tank), and they do just fine since its more about aggro control and dropping than tanking for me now.
Last edited by [88th] ColPresumptuous; Jan 28, 2024 @ 1:13pm
delta Jan 28, 2024 @ 2:11pm 
Hmm yeah, I just did the math...there's 13 reputations, so if you do the hourly on them all then that's 4420 dil, come back an hour later and do it again and there's your 8k for the day.

I think the Competitive rep gives you stuff that's worth zero EC, so I guess skip that one and you can still hit 8k. If you're doing Admiralty then you're getting dilithium there, so that would also be fewer marks to grind.
Last edited by delta; Jan 28, 2024 @ 2:20pm
Nubadak Jan 28, 2024 @ 5:03pm 
Originally posted by cap-boulanger:
Although I'm not quite going to go there in terms of telling you what reputation marks to choose... I would recommend spreading out your choices so that you can advance multiple reputations. It takes (if I recall correctly) 30 marks per day to do the daily advancement projects in each reputation, and at the stage you're at, it would be better to run as many as possible rather than stockpiling marks.

In the short term, I often recommend the Romulan, Dyson, Iconian, Discovery, Gamma, and Nukara reputations to go first, as they have more useful traits than the others do.

See this is good advice. Just tell the OP, what you think. Don't have a disclaime in front of those thoughts. It'll just confuse.
cnroddball Jan 28, 2024 @ 5:56pm 
You really should take into consideration what build you want to go for too. Some of the items from the reputations really help certain builds. For ground combat I highly recommend the Mind Meld Device from rank 3 of the Discovery rep. The Micro-Torpedo tactical kit module (if you're playing a tactical officer) from the Terran Task Force rep is a fine choice too.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Sep 6, 2023 @ 8:13pm
Posts: 11