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Pilot/intel is ok, could try pilot/strategist though.
Since you say you want to try and mix it up a little.
Now, I don't do much ground combat, so I forgot where I saw those, but I think they are in the fleet research lab? Someone correct me if this is wrong. If it is correct, you obviously need a good developed fleet to get those.
Not too sure about universal consoles, again I don't bother with them since my ground capabilities are sufficient for the things I do (and I don't do ground STFs), but the reputation projects have some nice kit modules you may want to look into as well.
They are class based of course, but have some interesting effects.