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a number of them are science based, which is fine, but lack a second deflector, which is not fine as that provides a lot of steady damage.
Fighter damage is not great. That is ok. There are online studies of the fighters and their dps in various scenarios and how to max them out, but don't buy a carrier thinking its going to be a dps machine because fighters. Buy it cause its a good ship that happens to have fighters adding a little to it.
On that note, my current favorite is the paradox. But I think it only has 1 bay; the 2 bay ones... its been a while since one appealed to me.
In the past, the sciencey 2-hangar carriers were the only 2-hangar carriers, and they justified the lack of a secondary deflector as a tradeoff.
However... there were at that time "flight deck cruisers" which were full on cruisers with one hangar. And then one of the developers decided to give them a second hangar and rename them "flight deck carriers" (which doesn't even gramattically make sense) ... so they are now a 2-hangar carrier that is fully equal to a non-carrier cruiser with no tradeoffs....
As things stand right now, those "flight deck carriers" (it hurts to even say that) are clearly superior to all other carriers simply because they don't have to sacrifice anything compared to their non-carrier brethren, while the sciencey (and the rare tactical ones) do.
Carriers are possibly the only type of ship that is more "expensive" to make work than science ships in terms of hard-to-get traits and equipment... and the difference between a well-made carrier build and a basic build is much more profound than between a well-made science build and a basic build.
Hangar pets are often locked behind the acquisition of certain ships, and almost all the best carrier starship traits are on lockbox/promo ships. There are very, very few consoles that have any effect on the performance of hangar pets.
Initially your hangar pets will just be supplementary DPS but shouldn't be built around. Without using the Superior Area Denial (SAD) trait from the Mirror Engle (lockbox ship, or from high-priced anniversary bundle) or using Lost Souls pets which are locked to Feklhri carriers, there's little chance your pets will outdamage your ship's weapons.
If you get a hold of the SAD trait then using it in conjunction with cannon-using hangar pets will bump pets into your lead DPS-dealing spot. The difference in damage with or without that trait is like night and day, and is based on an unintended interaction between the trait and a low-powered weapon those hangar pets use.... a bug that has existed for years and years and which they are almost certainly never going to change.
If you go with a Feklhri carrier you don't need SAD, but you'll want the Scramble Fighters trait and some relaunch cooldown doffs. Lost souls have halved relaunch timers by default, and you can get them to relaunch every second or so which will stack the Scramble Fighters buff to 8-10 at all times (+25% stacking hangar pet damage per stack). The souls themselves deal physical melee damage that bypasses shields, so they will rip up single targets.
Biding my time. Ill pay if they give a 2 bay with a 2nd deflector. Ill pay if they give a 2 bay with 5+ forward weapons and are tactical based (top BO and consoles). Ill play the freebies (won or event etc) until then. But I prefer science over tac.
I played the recluse forever, long ago. I miss it, but it can't keep up anymore.
Tzenkethi Tzen-tar Dreadnought carrier
Voth Rampart Command Carrier
Vorgon Rynkodan Carrier
Tholian Jorogumo Carrier
Tholian Tarantula Dreadnought carrier
Caitian Aspero Support Carrier
there are a few others I've had fun with, but I need to spend more time with them as I haven't done nearly as much to improve them as the others. But I can't think of a carrier I haven't had fun with yet, though I haven't be able to play all of them of course
Unless a console specifically says it affects pets.. it doesn't. The Torment Engine's bonus to fire and physical will not apply to Lost Soul pet damage, only fire and physical damage you deal directly.
so the answer is this you might destroy ♥♥♥♥ faster in a pure dps escort build but can you survive mass damage because my 39k shields and 140k hull with 180% hull restore can survive an attack from anything and lol it off