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If you don't have them already, I would personally recommend the Arbiter Battlecuiser (or its Romulan or Klingon equivalents, the Mogai and Kurak) and the Narendra Support Cruiser (or its Klingon equivalent, the Vor'ral).
They're both engineering / cruiser type ships, but also they have useful starship traits ("Emergency Weapon Cycle" and "History Will Remember").
For science ships, again it depends what you already have, but the Pathfinder and Terran Trailblazer are good platforms for an exotic damage/torpedo hybrid build. (Also the Risian Weather Control ship from the 2020 Summer Event).
For tactical ships, this is going to sound odd, but are you interested in exotic damage science ship builds? Because if you are, you might want to pick up the science variant (or the entire trio, there is a bundle) of the Allied Pilot Escort for its starship trait, "Improved Gravity Well". (There are Andorian, Dewan, and Lethean versions of these three ships).
Also to note: DON'T bother buying a ship just to get the starship trait "Withering Barrage", even if you are interested in same; you can earn a free ship with that trait through the Klingon Recruitment event.
Also, if you are a TOS fan, the Tier 1 Constitution Light Cruiser is available in two or three different bundles (but not by itself).... if you own this ship you can claim/strip/release it at will, in order to farm its custom weapons (TOS-style blue phaser arrays; they also come at blue quality).
Basically the shuttle launch has a graphics for the odyssey that you don't see on any others. and I happen to like it
Actually, not necessarily.
Romulan ships and the newer JHV ships are cross-faction natively. However, you can't use Fed ships on a Klingon character, or Klingon ships on a Fed character, unless you have either earned or bought the "Cross-Faction Flying" unlock.
I just find the speed and agility more fun than bonking around in a big clunky ship. Tired of the DPS masters blasting away the ships before you can even fire? Never happens to me I get in and get shots on target before they even get there.
I have gone back to play other ships and just can't do anything slower than my pilots. So I guess be warned it's addictive ;)
My wife is constantly annoyed with the way i can pick a spot in a fight and just broadside everything to bits while not taking any damage while she is flying around all over creation trying to do the samr thing. Hehe. Sometimes i just like being the immovable object that says "you shall not pass" :D
Please go back and read what I posted.
Romulan ships are naturally factionless - all of your characters would have access to those.
However, what I was saying is, that is not true for Federation and Klingon ships, UNLESS you have earned or bought a special unlock for that.
why? Its a raider, and oddly some (many?) science bombs can flank. Also, it can seat ALL science seats, which coupled with spore infused anomalies and any sort of cooldown reduction means nonstop big booms. IMHO its hands down the best of the best sci ships. Sadly I am in an upgraded t5 version of it (speaking of saving money, its not much different), lacking a fleet unlock for it and not wanting to change fleets for a minor upgrade.
I like the pilot escorts, the pilot moves are intense with a cannon ship. But its not for everyone, and single target dogfighting is fun but impractical (see above). If you haven't played one, you can jump 5km forward or backward or either side every few seconds. If something is behind you shooting, you can be behind it instantly, or if you blow up something and were too close to get away from the boom, now you can, and so many other hotshot tricks.
If you are a romulan, double down on that science ship: rom STILL lack a good sci ship.
If you're going hybrid (ie using beam weapons on your ship) you need a LCDR tac BOff slot.
Torps should always be used on pure sci ships, and can be used on hybrid ships in place of the beams, but generally if you're going to use torps, might as well just do a pure science.
one of the best science ships out there is the Cardassian Intel Science Dreadnaught. The nice thing about having Intel, is that a lot of Intel abilities will trigger certain trait effects that science skills will trigger as well, for example spore-infused anamolies. Many intel skills also have a control effect, which triggers other traits as well. This ship also comes with a hangar, allowing you to launch pets to augment your own damage.
Any of the research science ships are pretty good for a pure science build. They are tankier then most science builds and many of them look good as well.
The temporal multimission science vessel isn't bad for a pure science ship as well. It's benefit is that you should be going Temporal as your primary as a science ship driver, and well, that's what this ship does, allowing you to train your boffs slightly easier. It has those temporal gimmicks as well, and a hangar bay.
The Pathfinder is always a solid choice. I prefer it as a pure science build, but it makes a pretty decent hybrid as well.
The Risan weather control ship is a really nice ship, but it's pricey as hell right now. Wait for Mudds to go on a really deep cut and buy it then, otherwise stick with one of the cheaper ships from the zen-store.
So my basic recommendations for a science ship is, in order:
Cardassian Intel science Dreadnaught.
Pathfinder (tied with the Research Ships)
Any of the research science ships (tied with the Pathfinder)
Risan Weather Control Ship
Temporal Multimission Science ship.
Now if we leave the zen store and move to a bigger swath , I recommend any of the Crossfield Spearhead ships and the Section 31 Intel Science Destroyers. Beautiful science ships.