Star Trek Online

Star Trek Online

LegionVaren Oct 13, 2018 @ 1:33am
Unfair enemies during PVE space and ground missions
Ok I need help, I've already reached my tactical character up to rank 65 and have very rare gear but when I started playing missions like the Borg and New Romulus episode I'm getting irritated and annoyed getting killed 18 times on space combat and 12 times on ground combat. Is it just me or is the game devs just increase the level of difficulty?

I tried searching some details and watched some tips and tricks on how to improve space and ground combat it did slightly work for me but it needs more improvements.

Any ideas?
Last edited by LegionVaren; Oct 13, 2018 @ 1:34am
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Showing 16-30 of 34 comments
LegionVaren Oct 16, 2018 @ 4:57am 
I did change them and tried maxed my weapons using the rapid and energy overload buffs including the torpedo spread and I did get close to the enemy ship but then I get easily sorrounded and destroyed by enemy missiles when I get too close it did some damage though and lastly I tried not to fly around in circles but enemy ships keep wrecking me on the front shield :/
Ordinary Dark Oct 16, 2018 @ 6:36am 
ah u r using dual heavy canons?

tactical team science team and emegency power to shilds might help with front shields
LegionVaren Oct 16, 2018 @ 7:31am 
Yep and already have the 3 teams that I'm using for my Fleet Tactical Escort ship good thing I bought it with a field promotion pass or coupon I think although its not good but its useful during group PVE missions but in solo not good btw :\
Last edited by LegionVaren; Oct 16, 2018 @ 7:32am
Sandormen Oct 16, 2018 @ 2:52pm 
'3 teams', 'field promotion pass'... ...I must admit I feel bewildered... I have not heard of these expressions before... ...are there other names or expressions for these, so I can get the slightest clue about what is happening? Right now it feels like I am in a conversation were we talk science, then someone answers 'banana'...
Vellari Oct 17, 2018 @ 5:51am 
I think he means tac/engi/sci teams....field promotion though, have no idea ? Some discount for a ship?
Last edited by Vellari; Oct 17, 2018 @ 5:52am
5n4k3d0cToR Oct 17, 2018 @ 10:43am 
Originally posted by ItsVaren:
I did however go the Earth spacedock and ask for help to improve my ground and space dps but no replied though.

Quite a routine occurrence nowadays... However well done for braving the steam forums :)
LegionVaren Oct 17, 2018 @ 4:45pm 
Not actually a discount but rather a promotion reward when you reach the rank of Captain
Ghost Oct 18, 2018 @ 9:27am 
Originally posted by ItsVaren:
Ok I need help, I've already reached my tactical character up to rank 65 and have very rare gear but when I started playing missions like the Borg and New Romulus episode I'm getting irritated and annoyed getting killed 18 times on space combat and 12 times on ground combat. Is it just me or is the game devs just increase the level of difficulty?

I tried searching some details and watched some tips and tricks on how to improve space and ground combat it did slightly work for me but it needs more improvements.

Any ideas?
Ok without any of the noise above.
One thing i can say honeslty..
Sorry for this. But.. Read the stats/usage/ability of each piece. Not only that but in the traits and level ups. U will find that some of it is "techy babble" but it is fairly well explained.
Also to help set up use ur fleet folks. Set up a small pvp to test new builds and settups.
Feel free to invite me and ill see what i can do ingame to help.
PyroSaphuron Oct 18, 2018 @ 3:01pm 
First mistake was waiting until Level 65 to do those arcs, which are intended for around 45. The scaling breaks the Borg. Also, knowing what ship you're flying would help. I have never seen anyone have such a hard time, so SOMETHING in your build is completely broken. That or this just isn't your game (I'm not gonna throw insults or anything, not everyone can play every game, like I can't play FPS games or sports games except wrestling). But let's leave THAT off the table until process of elimination works.

So do me a favor and go to the following web site and enter al your build details, space and ground both. Takes about 10-20 minutes depending on your personal computer usage speed. When you've done that I'll go over it and pimp your build and give further tips and tricks.

https://skillplanner.stoacademy.com/

Experience: I was able to tap 25K JUST as an Engineer in JUST a T5-U cruiser. I know a thing or two about making things die.
Last edited by PyroSaphuron; Oct 18, 2018 @ 3:02pm
LegionVaren Oct 18, 2018 @ 4:28pm 
Ok thanks GreenCatGurl for the help I'll go look into it on the site :)
LegionVaren Oct 18, 2018 @ 6:22pm 
Ok so I'm done with skill planner so heres my link:
https://skillplanner.stoacademy.com/49818b949271c75f3a0b60406b94e14d

Also I didn't put any duty officers on the skill planner since I'm focusing on dps but all I know is the duty officers are only assigned for making tasks missions
Last edited by LegionVaren; Oct 18, 2018 @ 6:46pm
PyroSaphuron Oct 18, 2018 @ 7:38pm 
Okay I'll look it over and post back here in a short while.

EDIT: Just on first glance, I'm hoping you still have your free retrain, we can fix this up no problemo. It seems the issue is actually that you took too many defensive things; basically you're dying because you're not killing fast enough.
Last edited by PyroSaphuron; Oct 18, 2018 @ 7:41pm
PyroSaphuron Oct 18, 2018 @ 8:13pm 
Okay I'm back. Ground actually looks decent, not sure why you're having trouble there, but I switched a couple of things that should make it easier for you there. Now for the main event. Here is the build I came up with for you. Since you said you wanted to maximize DPS I went with something similar to my Klingon (which before 50 prolly has more DPS than my Engineer in the Dreadnought lol).

https://skillplanner.stoacademy.com/5a0267184a098380f12f92e2dbcd72d6

Mind you, this could still make you a "glass cannon", so it may OR may not improve your survivability (that depends kinda on strategy and whether it's group or not and a million other factors). BUT at least you'll be taking the enemy to hell with you when you do die and not wasting so much time fighting. Corvettes should MELT to this built except on Elite. Escorts easy enough, cruisers maybe 15 seconds. Try to use your cloak to get behind targets then hit the tractor beam and buffs for the kill. Tractor is a top skill specifically because it slows the enemy so much their defense stat bottoms out and causes crits and big hits.

One last thing, get and learn the spacebar macro. It's how you really maximize your DPS. You'll find that at this link, but mind you EVERYTHING BUT the spacebar macro text is completely outdated, so just stick with the spacebar and ignore the rest (it's strats for like 2014 lol). Spacebar still works, though. Just follow the instructions on the Hilbert guide to set it up in game.

http://hilbertguide.com/

When you can, then go to Infected Conduit Advanced and stay fighting as much as possible, ask for a parse/meters after the TFO and hopefully someone can give it to you. If you're over 10K, you're doing well and can start learninmg the more advanced tactics and such for squeezing out some extra power. For now, prolly best to stick with the basics if possible until that part is situated, then step it up one bit at a time. Lemme know how it goes, friend. :D

P.S. If you're not too attached to that ship you may wanna consider something that has at least one more slot you could stick an engineer in to be able to have 100% uptime on Emergency Power to Weapons. Not essential, just a bit of a boost, totes your call there, I did this build assuming you aren't interested in switching.

P.S.S. You can also use the Dual Beam Bank equivilents and keep the beam buffs if you want to. Dual Cannons and Dual Beam Banks are both solid, but I think for tac, I may be wrong but I think cannons do just a little bit more. Again, your choice there, just sub "Dual Beam Banks" instead of Dual Cannons where appropriate and switch the cannon trait back to beams for that.

P.S.S.S. If you go to Romulan Minefield with this build, and are under Level 60, you can even melt the DREADNOUGHTS there with this build (I did it on my Klingon with one less weapon). Tactical may be the one field you honestly wanna get 27 points in (but only use co-ordinated protocols if you're a carrier, otherwise it doesn't even affect you).
Last edited by PyroSaphuron; Oct 18, 2018 @ 8:21pm
LegionVaren Oct 18, 2018 @ 8:56pm 
Ok thanks for the help I'll let you know if things go well. :)
The Arkady Oct 19, 2018 @ 1:29am 
Originally posted by ItsVaren:
Ok so I'm done with skill planner so heres my link:
https://skillplanner.stoacademy.com/49818b949271c75f3a0b60406b94e14d

GreenCatGurl hasn't really outright said this, so as a rule of thumb for when you experiment around again: mixing different energy types is a big-to- huge mistake in STO. That's probably one of the key reasons you got killed; you weren't doing damage.

Same-type weapons, same-type consoles, like in her build suggestion.
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Date Posted: Oct 13, 2018 @ 1:33am
Posts: 34