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consumable is worthless
A quest gives a pet that can be used multiple times. Can not remember name. Gives Horta non combat pet, run quest second time to "train" Horta to combat pet. It's the one where the Romulan refugees are on a mining planet. Tal Shiar has a base under the camp.
One quest gives a no combat pet. If you run same quest again, you can turn no combat into yes combat pet.
I do not remember name of quest.
But pet stays, not consumed
https://sto.gamepedia.com/Mission:_Mine_Enemy
You have to run it two times.
1st time, choose Horta pet as reward
2nd time, choose Minerlogy research
Use the Minerology Research to get a "Duty Officer Mission" that turns Horta into combat Horta
Eisilum Crystal Horta
Polytrinic Acid Horta
You can find them in the C-Store, and you can find them in the Exchange under "Reward Packs"
Interesting to note - you can put them in a bridge officer's device slots. You can only unpack 1 of each, so you won't be able to use them if you give them to a bridge officer, but IMO your captain can slot more important stuff than hortas.
Your bridge officers are stupid and will waste any consumables you give them. Infinite use hortas are a safe option though. You can give both to your first bridge officer in your away team, and on any mission you bring even 1 officer, suddenly you have 3 allies instead of 1.
My first bridge officer in my away team is the photonic tactical from the lobi store. So he summons two hortas plus his special drone.
IMO the only other device they should get is a health regen tribble (the one with [yu] is the best one) so they can heal a little bit. They pet those once, get the buff, and then stop petting them. If you give them a plain common one, they never stop petting the stupid things.
This list is not correct, as it does not include the Horta from "Mine Enemy", the KDF Jackal, and the Bio-Engineered dinosaur.
It'd be in the phoenix box presumably.
The Horta Hatchling is a non-combat pet.