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That said, while truly awesome drops (e.g. T6 ships) do seem to be so bloody rare legislation requiring the odds of winning to be published would probably kill STO's business model, at least 'this might be fun to try' gear drops seem to be reasonably common here compared to many of other games.
I don't think they change the odds on the test server.
You misunderstood me, idiot. If you had actually read my post, I said to copy your character over to Tribble a bunch of times. Each time that'll give your account 20 keys. So if you copy your character 10 times, that's 200 keys for testing.
For me, yes they are worth it, I have both in plenty...
But of all the lock boxes, Hell Boxes are my favorite to open..I've always had the best luck opening them... Out of all the things you could get from them, i'd say only the VIP mining claim is utterly worthless.. R&D boxes are fairly common pulls(as far as lock boxes go), as are single purple Krenim DOFF, Coalition Disruptor Weapon pack (still have around 40 unopened and they can sell for 3mil if you tweak the modifiers), and bonus pools..
You also can get the traits Reciprocity/Tactical Retreat & Coalition Tactics (Both great traits to have)...
Out opening a total of maybe 300 Hell Boxes, I've gotten 3 T6 Krenim Warships, The 1st was back when the Hell Box was released and I sold it for 140mil (random guy PM'ed begging me to sell it to him seconds after getting it), and the other 2 i got within an hour of each other from opening 60 total boxes that day..
http://steamcommunity.com/sharedfiles/filedetails/?id=786783756
Gamble or pay through the nose, that's how good stuff is acquired here.