Star Trek Online

Star Trek Online

Shandor Dec 11, 2017 @ 10:13am
Does + x% dmg Stack?
Lets say i got a Phasor Cannon and 2 Consoles, one with 10 % + Phasor dmg and one +20% Phasor dmg ! Console with +15% Cannon dmg and a skill from my Character with +5% Phasor dmg. Does that Phasor Cannon gets + 50% of its base dmg?
Or would it take just the histest of them all (the 20%) and ignore the rest.
And is there a limit or a softcap?

Lets say i would get +100% dmg together would it make those weapons (DPS) twice as good?

And is the dmg on the Weapon Item Card the Base Dmg or already the dmg with all the +%Dmg modifications?

Would be very nice if some veteran could answer me those questions.

PS: As an extra Question: I just got the Quest with the Disruptor Weapons and Consoles. Its a long Quest and would take a wile to make it 5 times to get all the stuff but that would be a massive boost for a Disruptor Build. So the Question: Is there a Faction (Delta, Dyson, New Romulus aso) with Disruptor Weapon rewards?
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ImperatorPavel Dec 11, 2017 @ 11:03am 
Personally, I'd ignore the stated damage on the weapon card. That's rather inaccurate at times and isn't very helpful in my honest opinion. Far as I know there's no cap and it all stacks though, although the math itself is wierd.

8472 Counter-Command reputation awards phaser and disruptor weaponry.
VoodooMike Dec 11, 2017 @ 12:57pm 
Originally posted by "Shandor":
Lets say i got a Phasor Cannon and 2 Consoles, one with 10 % + Phasor dmg and one +20% Phasor dmg ! Console with +15% Cannon dmg and a skill from my Character with +5% Phasor dmg. Does that Phasor Cannon gets + 50% of its base dmg?
Or would it take just the histest of them all (the 20%) and ignore the rest.
You'd get 50% increase not 20%. Those numbers will stack, not overlap.

Originally posted by "Shandor":
And is there a limit or a softcap?
Not really, but its an additive bonus so it may seem like you're getting diminishing returns as each time you add more % damage, it's % of the original amount, not your current amount... at least with consoles. There are two types of damage bonuses which people call cat1 and cat2.. the sort you're talking about is cat1 while damage boosts from something like a boff power are cat2.. the cat2 buffs are multiplicative with the cat1 buffs.

Originally posted by "Shandor":
Lets say i would get +100% dmg together would it make those weapons (DPS) twice as good?
Yes. It's why you're generally going to want to build around a single energy type, and work on boosting that energy type's damage. It's also why tactical ships will inevitably dish out more damage with their weapons - more tactical console slots to put +energy and +crit consoles into.

...or the ungodly Tzen-tar which can field 6 tactical slots.
Jspringy Dec 11, 2017 @ 2:09pm 
Terran task force has some nice items for disruptor builds.
Shandor Dec 11, 2017 @ 2:47pm 
Thanks alot for the answers. Helped me alot.

Since i only know 1 Phasor and 1 Disrupter Torpedo and the same Quests offers good Consoles for both Dmg types i will build on those two.
OldMemes.biz Dec 17, 2017 @ 7:54am 
Originally posted by n3mes1s:
Also, one tiny advice. Dont mix energy types. Either go for PHASER, or go for disruptor. Or you are not going to be able to effectively max boost your damage.

This really is some good advice. Once I broke myself of the "wow so cool to have different beam types!" habit, and started building around 1 type of energy damage only, the difference was noticeable.
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Date Posted: Dec 11, 2017 @ 10:13am
Posts: 5