Star Trek Online

Star Trek Online

Formous 2017 年 10 月 15 日 上午 4:12
This sad, dying game
I had played a lot of this game. Some 4..5 thousand hours over the years. I grinded up before the voth and played when the Voquv had a point and could compete, when the Borg stfs were the only raids, when reputation wasnt a thing, and over the years got involved witha fantastic rp community, dealt with a legion of trolls, and had amazing memorable AI opponents I would slug out broadside battles in my Bort. I loved the game, issues aside. Foundry and more enabled new adventures.

But..of late, I came back to play. My new characters all with maxed reputations and more, and I went to old haunts. No one is playing now. People Applaud the damned lockboxes now when before it was abrely accepted, and I can't, literally, find as many people in social hubs as I once did, no matter the faction. Where did this game go wrong?

To be honest, this is partly a rant, but also to say my piece on what makes me sad with this game.

The game really began to go downhill around the time of the Voth update and the Dyson sphere. While the content was amazing, I feel I should list this off.

1.the Two Dyson zones and Battle Zone
2. A cinematic quest done very well
3. The B zone was a fun ground area you could make a tidy earning off of quickly.

However, this was when the lockboxes really began to enter the game noticably. They existed a little before, but it didn't offer much. new ships were always being released to the Zen store, so it wasn't so bad. When this expansion hit, the game and community still was strong, but the lockboxes became increasingly annoying. Absorbing up dropped gear I could actually sell, and other issues, all the while costing a lot to unlock the blasted things.

Eventually, as time went, the story became more and more shallow. We bring in the Undine in the Undine zone, with updated combat which made life hard, but still fun, with a new B zone. Slightly less earnings, but space ships, so livable I guess. Around this time, I began to hear rumors that the Bzones gave too much, but nothing really hard hit. However, this was just beginning. The story advances in much a similar way. We get 1 featured episode of undine, which didnt do them justice, and we go to the delta quad. I don't know about people, but I hated this update. Backgrounds in some missions lagged my game out badly, and you could tell between missions, missions became very hard and the t6 line was released, while all players with t5 ships were being scammed with the upgrade modules that didnt really make you a t6 due to a missing ability. All my work was gone, I had to fork over 30 dollars to get a modernized vehicle. Lockboxes became more prevelant and the new battle zone on Kobali was so poor in terms of rewards there was no reason to go, save some usable rp. Every since this zone, no battle zone has ever been rewarding for the time invested day by day, and in some cases, no even as fun. The game begana steep downhill turn, especially as we reach the great masterminds of this game's enemies, our arch foe the Iconians. Visually, these enemies were amazing in ground and space, wielding powerful monolithic ships I loved to fight and ground foes that could upend you quickly.

However, while storywise this was fun, we have the vonph. This is when they virtually stoped z store ships. Nothing was made anymore for the z store save the occasional carbon copy ship times 3 for the factions, but ever since, all the interesting ships are lockbox, and nothing was buyable. You spend way too much effort getting these ultra rare ships. A friend gave me a vonph, ad I love it..but...the game feels off. The Development really took a nose dive. new story is irrelevant. People wanted exploration and we get a new commander sheperd's protege wannabe who we are escorting day in and day out. After the Iconians, STO really lost it's identity in terms of the story. All previous enemies were puppets, everything we did was to fight our secret shadow war.

Something really changed in this game. Everything fun or interesting or strong is now a lockbox ship. Two or three ships now are released in a lockbox before a substandard vessel is put in the z store. The game has many bugs still and they still avoid a relevant Klingon carrier for t6. I talked with friends in champions and Neverwinter, and those games are on the same road. These games, Cryptic's game's, are coming apart under lockboxes and poor content updates. We are lucky now to get 1 mission, which is dragged out for 3 to 4 weeks and 3 to 4 weeks again before the next FE is released. battle zones are all space and laughably shallow and un-rewarding. To top it off, new characters have practically no chance getting marks for old reputations save some, and it seems new reps are put out as filler content more then something worth doing.

What do you all think has gone wrong? What have you experienced? I havent listed everything I see wrong here, just some poigant points to me.
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目前顯示第 31-45 則留言,共 87
jackhickman999 2017 年 10 月 22 日 上午 8:19 
引用自 Teaspoon
引用自 jackhickman999
So the reason why the game is pretty bad is the fact the devs..... well the owners are basically just scooping up peoples money they placing most into their back pockets and then spending a little on stories and spending most of the small budget on ships so people can buy so they can repeat.

Perfect world made a killing on this game in 2011 and they continue to do so they spent very little whilst a lot of people spend a lot on this game.

引用自 jackhickman999
Then it's got the ♥♥♥♥♥♥ gambling lockboxes which are litterally cancer I brought ♥♥♥♥♥♥♥ loads of them and got ♥♥♥♥ all from them at times I got some good ships but they are mostly literally only contain lobi the rest of the ♥♥♥♥ tends to have little actaully value.

What you're describing is common place with various MMOs. It's become common place in MOBAs and Hero Shooters as well along with various other games. Look at something like SWTOR. They have/had a heavy story/cinematic experience with their game, but once subscribers fell off they couldn't really afford to deliver the same level of story content that the vanilla game delivered even though that continued to be the expectation from players. That combined with the fact that it became a very loot box driven game, super grindy, etc, just seems par for the course for MMOs, especially once the numbers start to fall off or they go free to play.

Yeah yet they made a killing on sto for ages and still are they just invested it into their pockets and into ships and not into what the game needed to keep people which was a lot more content and better content.

People always say ♥♥♥♥ like this STO has had plenty of money made from it to make it something very good but money has either been saved or spent on something stupid.

People even say ♥♥♥♥ like shadow of mordor needs to be as expensive as it is yet the pubs nd devs are making $670 million a year because makiing games cost so much money.

最後修改者:jackhickman999; 2017 年 10 月 22 日 上午 8:22
jackhickman999 2017 年 10 月 22 日 上午 8:50 
You can easily get 20%+ more damage from going to epic tactical consoles from ultra rare that is a lot of damage.

Like in what world do you live on yeah EPIC barely does anything XD.
最後修改者:jackhickman999; 2017 年 10 月 22 日 上午 8:51
Teaspoon 2017 年 10 月 22 日 上午 9:30 
引用自 jackhickman999
Yeah yet they made a killing on sto for ages and still are they just invested it into their pockets and into ships and not into what the game needed to keep people which was a lot more content and better content.

People always say ♥♥♥♥ like this STO has had plenty of money made from it to make it something very good but money has either been saved or spent on something stupid.

Yes, that's how MMOs opperate unfortunately.

WoW is probably the only MMO where you can see the excess money going back into the game however that is the result of the insane money it was making and the fact that Blizzard didn't have a ton of stuff in development when WoW was at it's peak so everything was going back into WoW but eventually they started working on Starcraft 2, Project Titan, etc, and money being made from WoW went into those projects and that's the case with basically all game companies. For instance people make the same complaints about SWTOR but whatever money it's making EA is putting into developing other games like Battlefront and dozens of other titles.

The bigger the company and more games it has under it's belt the less likely you are to see the money from X MMO actually go back into it.

At this point though it doesn't matter how much money a publisher puts back into an MMO like STO, SWTOR, WIldstar, LOTRO, Age of Conan, etc, because it's not like that money invested would get a million new people to come play the game. All it would do is satisfy the audience that's already there. In other words the publisher wouldn't be alble to turn a significant profit on the investment.
circeseye 2017 年 10 月 22 日 下午 11:33 
after a long break i came back again and went to deep space nine to check the lounge. it was empty :( lol god i remember before when playign go the the lounge and it would be full of people chatting it up some role playing and such ah the good ol days lol
jackhickman999 2017 年 10 月 23 日 上午 8:29 
引用自 n3mes1s
引用自 jackhickman999
You can easily get 20%+ more damage from going to epic tactical consoles from ultra rare that is a lot of damage.

Like in what world do you live on yeah EPIC barely does anything XD.

No, you dont. From ultra rare to epic you dont get extra damage.

The only cases are those ones that specifically get that mod at epic. Or a random one and you get lucky you get a dmg. But most cases they have specific mods at epic that are not dmg.

http://steamcommunity.com/sharedfiles/filedetails/?id=1178693203 Epic

http://steamcommunity.com/sharedfiles/filedetails/?id=1178693106 Ultra rare
最後修改者:jackhickman999; 2017 年 10 月 23 日 上午 8:30
VoodooMike 2017 年 10 月 23 日 上午 8:39 
引用自 "n3mes1s"
No, you dont. From ultra rare to epic you dont get extra damage.
You give pretty consistently incorrect information on these forums, n3mes1s. For consoles each rarity level is equivalent to a mark level on the rarity level below it. Thus, a MK XII Ultra Rare console will have the same bonus as a MK XIII very rare.



引用自 jackhickman999
http://steamcommunity.com/sharedfiles/filedetails/?id=1178693203 Epic

http://steamcommunity.com/sharedfiles/filedetails/?id=1178693106 Ultra rare
Those two consoles are also two MK levels apart. Those represent a larger portion of the bonus difference than the rarity difference. The difference between an UR MKXIV console and an Epic MKXIV console is only 1.9% damage bonus (35.6 vs 37.5)

So, you're looking at 9.5% bonus weapon type damage if you upgrade all 5 consoles in a 5-tac-slot ship to epic. I mean, if you have the materials and the dil then go ahead, but it's not imperative.
jackhickman999 2017 年 10 月 23 日 上午 8:48 
引用自 VoodooMike
引用自 "n3mes1s"
No, you dont. From ultra rare to epic you dont get extra damage.
You give pretty consistently incorrect information on these forums, n3mes1s. For consoles each rarity level is equivalent to a mark level on the rarity level below it. Thus, a MK XII Ultra Rare console will have the same bonus as a MK XIII very rare.



引用自 jackhickman999
http://steamcommunity.com/sharedfiles/filedetails/?id=1178693203 Epic

http://steamcommunity.com/sharedfiles/filedetails/?id=1178693106 Ultra rare
Those two consoles are also two MK levels apart. Those represent a larger portion of the bonus difference than the rarity difference. The difference between an UR MKXIV console and an Epic MKXIV console is only 1.9% damage bonus (35.6 vs 37.5)

So, you're looking at 9.5% bonus weapon type damage if you upgrade all 5 consoles in a 5-tac-slot ship to epic. I mean, if you have the materials and the dil then go ahead, but it's not imperative.

Not going to let me troll the troll then.
Teaspoon 2017 年 10 月 23 日 上午 9:00 
引用自 n3mes1s
LOL??? dude, most mmorpgs have a balance between development and quality control.
Even SWOTR lol.

No genius they don't, just look at the forums for something like SWTOR and see if people have a positive outlook on it.

http://www.swtor.com/community/forumdisplay.php?f=255&order=desc

Many of the threads are about negative things, the game dying, what needs to be done, compaints about loot crates, etc, etc.

STO has not. Stop being a dumb cryptic pwe/cryptic fanboy, for god sake... lol.

Hey moron can you provide a single example of when I've said something positive about Cryptic? No you can't because you can't get past your own ego and lies.

Basically all MMOs are managed poorly, are opperated by skeleton crews, barely put out any new content, etc. EA, Perfect World, NCSoft, etc, they all suck genius.

Cryptic isn't unique in the fact that they have an MMO that people don't like, they're part of the club of various other MMOs out there.

You keep saying that Cryptic is the worst but what does that matter when so many MMOs are managed poorly? When nearly all MMOs out there are managed it becomes of whos who of who cares. It doesn't matter who is the worst because there's a bigger problem in that so many MMOs are managed poorly. That is a bigger issue, because it's a genre wide thing and not a specific problem.

Oh and once again I actually haven't spent that much time in Cryptic games. Even if you combined my time spent in City of Heroes, Champions, STO, and Neverwinter it wouldn't come close to equaling the amount of time you've spent in STO. You've been posting on these forums non stop for years to boot. You're the fanboy genius not me.

Or play more mmorpgs and videogames in general, because you are completely lost.


Wildstar

https://steamcommunity.com/app/376570/discussions/

TERA

http://steamcommunity.com/app/323370/discussions/

Age of Conan

http://steamcommunity.com/app/6330/discussions/


Oh hey look at that, the majority of topics are about people complaining about a lot of the same things (lack of new content, etc) what I surprise that what I said turned out to be true and that you've been continued to be shown as a proven liar.
jackhickman999 2017 年 10 月 23 日 上午 9:08 
引用自 VoodooMike
引用自 "n3mes1s"
No, you dont. From ultra rare to epic you dont get extra damage.
You give pretty consistently incorrect information on these forums, n3mes1s. For consoles each rarity level is equivalent to a mark level on the rarity level below it. Thus, a MK XII Ultra Rare console will have the same bonus as a MK XIII very rare.



引用自 jackhickman999
http://steamcommunity.com/sharedfiles/filedetails/?id=1178693203 Epic

http://steamcommunity.com/sharedfiles/filedetails/?id=1178693106 Ultra rare
Those two consoles are also two MK levels apart. Those represent a larger portion of the bonus difference than the rarity difference. The difference between an UR MKXIV console and an Epic MKXIV console is only 1.9% damage bonus (35.6 vs 37.5)

So, you're looking at 9.5% bonus weapon type damage if you upgrade all 5 consoles in a 5-tac-slot ship to epic. I mean, if you have the materials and the dil then go ahead, but it's not imperative.

Your looking at more damage than that due to modifers and weapons.
VoodooMike 2017 年 10 月 23 日 上午 9:42 
引用自 "jackhickman999"
Your looking at more damage than that due to modifers and weapons.
But we're not talking about those, we're talking about the effect if rarity upgrades on tactical consoles. Your statement was:

引用自 "jackhickman999"
You can easily get 20%+ more damage from going to epic tactical consoles from ultra rare that is a lot of damage.
And that's not really true... even if you've got 5 tactical slots, upgrading from UR to Epic only nets you 9.5% additive increased damage, and that's assuming the tactical consoles are for a specific energy type. If they're generic (beams, cannons, torps) then it'll be less than that.

If you got for UR everything to Epic everything then sure you get more... the rarity bump is like an extra MK number. It's really the last thing you do, though, when optimizing, because UR -> Epic is an expensive gamble while boosting things to MKXIV is not a gamble at all.
jackhickman999 2017 年 10 月 23 日 上午 10:24 
引用自 VoodooMike
引用自 "jackhickman999"
Your looking at more damage than that due to modifers and weapons.
But we're not talking about those, we're talking about the effect if rarity upgrades on tactical consoles. Your statement was:

引用自 "jackhickman999"
You can easily get 20%+ more damage from going to epic tactical consoles from ultra rare that is a lot of damage.
And that's not really true... even if you've got 5 tactical slots, upgrading from UR to Epic only nets you 9.5% additive increased damage, and that's assuming the tactical consoles are for a specific energy type. If they're generic (beams, cannons, torps) then it'll be less than that.

If you got for UR everything to Epic everything then sure you get more... the rarity bump is like an extra MK number. It's really the last thing you do, though, when optimizing, because UR -> Epic is an expensive gamble while boosting things to MKXIV is not a gamble at all.

Yeah if you got crtd 9% comes out at more than just 9% becuase my crits will x4 that damage.
最後修改者:jackhickman999; 2017 年 10 月 23 日 上午 10:28
jackhickman999 2017 年 10 月 23 日 上午 10:29 
So no I dont mean literally x4 just listen I might of over exaggerated but the fact is your just acting like you got autism. You jumped in when I having to deal with a troll for one thing.
最後修改者:jackhickman999; 2017 年 10 月 23 日 上午 10:32
jackhickman999 2017 年 10 月 23 日 上午 10:33 
引用自 VoodooMike
引用自 "jackhickman999"
Your looking at more damage than that due to modifers and weapons.
But we're not talking about those, we're talking about the effect if rarity upgrades on tactical consoles. Your statement was:

引用自 "jackhickman999"
You can easily get 20%+ more damage from going to epic tactical consoles from ultra rare that is a lot of damage.
And that's not really true... even if you've got 5 tactical slots, upgrading from UR to Epic only nets you 9.5% additive increased damage, and that's assuming the tactical consoles are for a specific energy type. If they're generic (beams, cannons, torps) then it'll be less than that.

If you got for UR everything to Epic everything then sure you get more... the rarity bump is like an extra MK number. It's really the last thing you do, though, when optimizing, because UR -> Epic is an expensive gamble while boosting things to MKXIV is not a gamble at all.

No that ios the way I meant it so yeah I get to imply context to what i say not you ♥♥♥♥♥♥.
VoodooMike 2017 年 10 月 23 日 下午 2:22 
引用自 "jackhickman999"
No that ios the way I meant it so yeah I get to imply context to what i say not you ♥♥♥♥♥♥.
Maybe what you were thinking in your head was different, but what you actually said was incorrect. Don't get pissy with me just because YOU made a mistake.
jackhickman999 2017 年 10 月 23 日 下午 3:55 
引用自 VoodooMike
引用自 "jackhickman999"
No that ios the way I meant it so yeah I get to imply context to what i say not you ♥♥♥♥♥♥.
Maybe what you were thinking in your head was different, but what you actually said was incorrect. Don't get pissy with me just because YOU made a mistake.

NO I DIDNT MAKE A MISTAKE YOU JUST TOOK WHAT I SAID AT FACE VALUE.
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張貼日期: 2017 年 10 月 15 日 上午 4:12
回覆: 87