Star Trek Online
Noob questions
Hello !

I am new in this game...in STO universe. But I am VETERAN in star trek lore, I watched all the star trek movies, from motion picture to beyond, the original series, the next generation and one season of deep space 9. I am young and I have time to finish them all, and watch all over again ! :D

Now to the real stuff :
I installed this game and so far I like it. I chosen to play 23c story because I find the original series the best of them all.
It takes a while to learn the things in the game. For example, it took me 10 hours to learn that ships and you have some passives ( which I am sure, but maybe mistaken, that the tutorial didn't reveal to me).

The first question would be, does only energy weapons damage the shields ( especialy on elite difficulty ) ? I remember Tarsi saying, atack with phaser beams to lower their shields, then finish them off with a torpedo, kind of stuff. Because I leveled the projectile tree and I would like to use only photon torpedos if possible for maximum dmg output.

Second question, I heard that eventually, I will go into 24c with the story as an "upgrade". What if I buy the 23c NCC 1701 aka captain Kirk's ship ? Will it be good for something in PvE and PvP in 24c century ?

What if I discharge Tarsi by mistake ? Can I get her back ?

Can I play story missions like "Return to Babel" with friends ?

How can I completely "activate" my account to be able to send PMs and stuff ?

The 1 million dillitium question that even Q would be intrigued ! Is this game worth my time and maybe, money ? You read above about my enthusiam of star trek movies and universe. Is this game worth it ? To feel like a true captain of the Enterprise, exploring the unknown territories, making contact with aliens and maybe, killing klingons ? :D


Thank you all for reading and your patience. I would like to keep this thread active if, some other questions come into my mind or maybe others can use my thread to ask more.

Live long and prosper !
แก้ไขล่าสุดโดย Mercenaru; 20 มี.ค. 2017 @ 4: 10pm
< >
กำลังแสดง 31-44 จาก 44 ความเห็น
So Mercenaru

The Main story if done in order will get you to lvl 60 its a very lengthy story maybe 150-200 hours of content....

The story itself has ups and downs for example Delta has tons of Voice Over's and many of the Voyager Cast coming into it.... but while the bells and whistles improved the grindy'ness of the missions went in the opposite direction....

You will get sick of hearing some thing's like for instance a favorite phrase on my Team Speak lattley is "We will not stop until the Valdwaur have left our world" Which is a phrase you will hear so many times it will start to haunt your dream's....

All in all I feel like the story does infact improve as you go along, I thought the Iconian war was pretty excellent...

But the main issue with the game is what to do after you complete the story! And are lvl 60.....

Yes there is R&D, Admirality, and Doff's and Fleet projects... But all of these things are a waiting game they don't engage you actively! So if anything the worst part of STO is the non existent state of its End game....

People don't even pvp anymore which I use to love even if it was out of balance!

Honestly, I'm thinking the rebalance will help pvp some, although probably not as much as it truly needs.
โพสต์ดั้งเดิมโดย n3mes1s:
โพสต์ดั้งเดิมโดย =pG=™ Pavel:
Honestly, I'm thinking the rebalance will help pvp some, although probably not as much as it truly needs.

You are delusional.. lol. (i dont mean to offend). Well, maybe pvp improves 0,0001%, but it needs to improve 200% to be "balanced" lol. The only way to improve pvp (again, we said it multiple times) is to remove more than half of the power creep we have now. Until that happens (so, never ever) pvp is dead.

They'd have to almost arcade it up or turn it into a CoD setup with perks and skills. That'd water down some of the best parts.
The upcoming balancing doesn't look to be aimed at PVP (nothing is, since years). More so to bring the careers closer together (not have tac as meta), but we shall see.
แก้ไขล่าสุดโดย Vellari; 23 มี.ค. 2017 @ 12: 18am
โพสต์ดั้งเดิมโดย jfoytek:
So Mercenaru

The Main story if done in order will get you to lvl 60 its a very lengthy story maybe 150-200 hours of content....

The story itself has ups and downs for example Delta has tons of Voice Over's and many of the Voyager Cast coming into it.... but while the bells and whistles improved the grindy'ness of the missions went in the opposite direction....

You will get sick of hearing some thing's like for instance a favorite phrase on my Team Speak lattley is "We will not stop until the Valdwaur have left our world" Which is a phrase you will hear so many times it will start to haunt your dream's....

All in all I feel like the story does infact improve as you go along, I thought the Iconian war was pretty excellent...

But the main issue with the game is what to do after you complete the story! And are lvl 60.....

Yes there is R&D, Admirality, and Doff's and Fleet projects... But all of these things are a waiting game they don't engage you actively! So if anything the worst part of STO is the non existent state of its End game....

People don't even pvp anymore which I use to love even if it was out of balance!

I will try to finish all the story quests...after that, we shall see. Anyway, I haven't watched Star Trek above deep space 9, so all this is new content to me. I don't even know the Voyager characters lol, shame on me !
โพสต์ดั้งเดิมโดย n3mes1s:
โพสต์ดั้งเดิมโดย StupidNameHere:
We all are. STO is a great concept. If you can afford to spend money on this game, do it sparingly and with a total plan. Don't spend a dime before you reach 60 (50? I forget... Max level) and don't spend much. I know N3my will tell you otherwise but he got 3000 hours on this thing so he don't need a boost. This game will have you for the long hall. You will never finish your build. Enjoy the journey, not the goal. AND READ THE WIKIPEDIA DAILY.

Boost? i did stop throwing money after about 3 years playing.. 2013 more or less. That was the time it took for me to realize the path this game and the company behind it was headed (and the first year i didnt buy anything until i learned how everything worked). And since then, not a dime. And just grinding, i have everything i could need/want. And even if i wanted something, i will just grind for it, i will never ever pay for anything knowing that my money is not going to be used to good purposes.. and that it will only contribute to make things far worst.

Also, this game is not pay to win. So, it doesnt matter what you do, you can always do any content you want just playing the game without paying a dime. You want to get something from the cstore? grind for it. If you are having fun playing the game, it should not be a problem to grind for things you want, even if it takes weeks, or months. Depending on what you want. Also, you want good equipment without the need to pay for anything? just replay some episodes that award sets and you are good to go. Plus, join a fleet and you have more top equipment without the need of paying a dime. And even then, you dont even need that. Just a good weapon at the right level is enough. Same for the ships. The only thing you need is a ship , tier 4+ to be able to go through any end-game content.

If i time comes that you cant grind because you find it boring or pointless, then that time will be the time to stop playing. Because this is an mmorpg, and if you are not willing to endure extensive grinding at the same time you enjoy the game... better find another one.

But a question ! They always seem to patch the game, weekly, with kinda large size (at least 100mb per patch). Are those some sort of "scam-patch" thing to make us think they really work on the game or, we are really ungrateful for their efforts ?

Or, don't tell me there are only cosmetic updates. The kind day Z is getting.
แก้ไขล่าสุดโดย Mercenaru; 23 มี.ค. 2017 @ 12: 29am
โพสต์ดั้งเดิมโดย n3mes1s:
โพสต์ดั้งเดิมโดย Mercenaru:

But a question ! They always seem to patch the game, weekly, with kinda large size (at least 100mb per patch). Are those some sort of "scam-patch" thing to make us think they really work on the game or, we are really ungrateful for their efforts ?

Or, don't tell me there are only cosmetic updates. The kind day Z is getting.

Weekly and even twice in a week lately.

They are just maintenance patches to keep the server alive, and maybe they fix one or two non-important things, thats all.

And yup, you nailed it. Usually when they put a large list of things fixed is just that, a list to make players to feel that they are fixing something, to keep them happy in some way but they actually dont fix most of the things you see. They have been doing that for years. But dont bother to go to the official forums, all the people there are cryptic knights (since they cant risk to be banned for saying the truth or bad things about cryptic) and they will tell you that, yes, they fix things and that the game is amazing, and that of course it is worthy to throw money, etc... lol.

They dont even list the "known bugs" sections anymore (keeping in mind there are thousands of "known" bugs, and they usually dont list more than one or two LOL!).

If you followed these guys from the beginning like me, you will realize that there are sooo many glitches that they should be using 2 or 3 patches everyweek to fix everything they need to. But of course, thats the theory, in reality, they basicall never fix anything, and they keep releasing broken things that are added to the top.... and the cycle repeats again.

At least, space gameplay is getting to messy , finally. Warp-in bug (and they didnt even fixed this in months..), UI lag everywhere (yeah i love it when i need to click 4 times in a skill to activate it) making the gameplay totally ruined, graphics of the weapons dissapearing all the time (this happens always, sinice years ago, because the game engine just cant hold so much fx) , skills not working or going into cooldown, and a lot of things that are present in the game since, basically since alot of time ago, but hey, they doesnt seem important for em to fix. And well, since players are totally happy with it (because money keep going into cryptic's pockets), well cryptic does not need to move a finger.

So, take this example and apply it to every single glitch you find in the game.

But still, they bothered to update the engine to DX11. Isn't that an improvement ? Don't know how things were before, but some performance issues should have been solved and with this lightining 2.0 thing they praise, game looks great *great enough* in my eyes.

And again, it saddens me AGAIN to hear all this stuff, but hey, if that's the reality, we need to accept it. It's pitty though, this game can still have so much potential. I see it as WoW...old as f***, but WoW it's always updated with new content, bugs fixed, engine updated, balance fixes, while STO is the same old game *well not that old*, but without those things.

Pitty that they are just milking some money while it lasts...they could do and earn much more.
โพสต์ดั้งเดิมโดย n3mes1s:
โพสต์ดั้งเดิมโดย Mercenaru:

But still, they bothered to update the engine to DX11. Isn't that an improvement ? Don't know how things were before, but some performance issues should have been solved and with this lightining 2.0 thing they praise, game looks great *great enough* in my eyes.

And again, it saddens me AGAIN to hear all this stuff, but hey, if that's the reality, we need to accept it. It's pitty though, this game can still have so much potential. I see it as WoW...old as f***, but WoW it's always updated with new content, bugs fixed, engine updated, balance fixes, while STO is the same old game *well not that old*, but without those things.

Pitty that they are just milking some money while it lasts...they could do and earn much more.

Well, you are new, so you dont know a lot of things. First, they didnt "update" the game engine. They just got rid of DX9 support. Thats the only thing they did, unless you are playing another different game lol. They did just because it was tooo sad to see a game in the year 2017 supporting Dx9, as simply as that. And because that was at the same time they released the console versions, that are based on Dx11. So, no, they didnt update anything, they just got rid of things, not the opposite.

The game already had DX11 support before the "update", the only difference was it also had DX9 support. Now, the game has only DX11 support. But what you dont know is, that that DX11 support is really messed up, and the game engine is not fully optmized for DX11. A lot of players having problems running the game in DX11 mode needed to switch to DX9 for that reason, and now, those same players CANT play the game because they cant no longer play onDX9 and they also cant play in DX11 lol.

Also, where did you read that they "updated" or "improved" the game engine??? lol..

Performance issues?? maybe you are talking about all those guys with high-end machines that cant even run the game in decent conditions?? and we are talking about a game engine that is about 10-12 years old?? lol.

Improvements?? what improvements? are you talking about the "new" lightning system? a new lightning system that is 200 times WORST than the one we had before? lol. Also, adding a general overall different illumination, without even worrying of doing it specifically in every room, is the opposite of improvements. It is stupid and a clear work of a team that has no clue about improving anything, specially talking about graphic quality. If you know something about lightning, 3d, game engines, etc you should know what im talking about.

If it looks "great" for you, well, you obviously dont have a clue what a good lightning system is. Probably you still didnt visit any of thethousands of rooms that are totally dark or totally washed out because of the new lousy lightning system and that cryptic of course, dont care at all. Well, you will realize that when you played far more.

Also, the most important thing to improve is not the lightning lol... it is the game engine itself. Animations, interactions with objects, all of that is totally MESSED UP. Since a long time ago. For god sake, nowadays it is embarrasing to do ground missions.. totally embarrasing. Its like playing a videogame from 1990 lol. And space is following the same path, but because its space is not so noticeable.

Trust me, the game had soooo much potential when it started, and i was looking forward to finally have the chance to play a decent star trek game.. well, far from the truth lol, its probably the WORST star trek game ive ever played.. sadly. I really miss the times of starfleet command, bridge commander, etc. They were not perfect games, but they were star trek and they had a decent quality keeping in mind how old they are.

I am not talking about last week's patch, I was talking about general improvement that they have done a year ago or whenever they added dx11 as I read on reddit or somewhere, because I am sure when STO launched it didn't have dx11.

By great I mean, overall decent. Think that, Diablo 2 looks also great to me, but it's a 1999 game and star wars battlefront (EA) that I am playing too has next-gen 2016 graphics (so you can picture the comparrison when saying STO looks "great",,,not bad I mean).

You are right, I wasn't in every room to experience the "full dynamic lightning" but so far with TOS campaign was more than OK to me.

As for those with high-end PC that cannot run the game properly ? They either have s hit-cheap rigs that they probably built themselves with "reddit assistance" or they don't know how to maintain a proper PC and game on it. Talking in general and not about STO, I am tired of reading and hearing "I have high-end PC, but only 30 fps" or "game does not run with my XXX high-end card". These are fools that don't know how to use or build a PC.

But referring strictly to STO, I have a 2006 PC, a very lame one considering today's standards, and I am playing STO all options and sliders maxed on with vertical sync and 60 FPS. Only my video card is a mid-range 2014 one, but it's not working fully because of my weak CPU and low RAM, so you can consider it's less than that. As a side note, the same Star Wars battlefront I meantioned earlier, a 2016/ early 2017 game, I also play this game on ultra quality. Point is, a good PC is not defined only by "xx90" video card or large numerbs as specs.

So far, I personally, didn't have any performance issues with STO, not on ground, not in space.
แก้ไขล่าสุดโดย Mercenaru; 23 มี.ค. 2017 @ 10: 30am
Jaq 23 มี.ค. 2017 @ 5: 43pm 
I'm going to give the OP a slightly different take, mostly for my own gratification.

โพสต์ดั้งเดิมโดย Mercenaru:
The first question would be, does only energy weapons damage the shields ( especialy on elite difficulty ) ? I remember Tarsi saying, atack with phaser beams to lower their shields, then finish them off with a torpedo, kind of stuff. Because I leveled the projectile tree and I would like to use only photon torpedos if possible for maximum dmg output.

Torpedoes damage shields, but are much less efficient at it. There are also a couple energy-based torpedoes, but they aren't available until late game.

Regardless, don't worry about what Tarsi told you, just spam all your weapons and torpedoes as frequently as you can and you'll be fine in any Normal difficulty story mission. Waiting for the right moment to use a torpedo isn't really a thing, at least not with torps with short cooldowns like photons. Firing it into a full shield does more damage than doing nothing, and doesn't drain any weapon power.

Second question, I heard that eventually, I will go into 24c with the story as an "upgrade". What if I buy the 23c NCC 1701 aka captain Kirk's ship ? Will it be good for something in PvE and PvP in 24c century ?

Never spend real money on any ship below T5, and only buy a T5 if you're absolutely in love with the ship design and there's no T6 equivalent. Anything below T5 is for role-play purposes only once you're out of that level range, which only takes a few hours.

What if I discharge Tarsi by mistake ? Can I get her back ?

I vaguely recall something like that being possible with the purple quality tutorial bridge officers, but if not, don't worry about it. Any random bridge officer is almost as good, there are better ones at endgame, and she doesn't have any unique lines of dialogue after the first couple missions.

Can I play story missions like "Return to Babel" with friends ?

Almost every story mission can be played with a team up to 5 members, and almost all of them are repeatable. The early level ones are often restricted to certain factions though.

Unfortunately, playing with teammates isn't a good way to enjoy the story, because the dialogue boxes don't handle multiple players well. The way it ought to work is that only the team leader makes the dialogue choices, and everyone else gets to see what decisions he made. Instead, everyone gets to click whatever they want without affecting what anybody else sees, until someone makes a choice that triggers a new event, whereupon everyone else's dialogue boxes are immediately cut short even if you were several screens away from that event.

If you're mostly ignoring the story though, it works fine.

How can I completely "activate" my account to be able to send PMs and stuff ?

I think the fastest way is to buy a single zen through the diluthium exchange. A single correct answer on the daily Starfleet Academy quiz will more than cover it.

The 1 million dillitium question that even Q would be intrigued ! Is this game worth my time and maybe, money ? You read above about my enthusiam of star trek movies and universe. Is this game worth it ? To feel like a true captain of the Enterprise, exploring the unknown territories, making contact with aliens and maybe, killing klingons ? :D

It's the best you're going to get for now. I recommend playing this game very casually, and mostly alone. The serious, longterm players are relentlessly miserable. You've had a taste of that already in this thread. To make this game feel more authentically Star Trek, you kind of need to play it in your own head and ignore everyone else. So long as you stick to story missions, any way you want to play the game will work. Any ship, any layout, any skill choices. I once played levels 1 to 52 without investing a single skill point, because I forgot about them. I once played half the story in a shuttle, just for laughs.

If you want to throw a few bucks at the game for some cosmetic stuff you like, sure, go for it. It's not expensive, and you'll have plenty of in-game currency to do that with without spending any real money provided you take one critical piece of advice: Do NOT try to get good at this game. That's where all the grinding and complaining and crying comes from, and where it stops feeling like Star Trek and people start running around in ground missions wielding wizard staves. You do not need a single piece of reputation gear, fleet gear, or lobi/lockbox gear to do even the hardest story mission. Green Mk XI gear is fine. Nothing needs to be optimized. Even the Battlezones can mostly be half-assed in a T4 full of random drop equipment (the new one is a little tough for that). As long as you stay out of advanced PVEs and the tiny PVP scene, you'll never need to spend a single dilithium crystal on anything except cosmetics and maybe that one authentic-looking starship you always wanted.

That in my opinion is how to get the most enjoyment out of Star Trek Online. Completely ignore the endgame. Play the game for the journey, not the destination. You're not building towards something. Everyone will almost unanimously tell you that there's no destination worth reaching in the endgame anyway. Then again, people say that about every other MMO I've come across too. You'd think at some point they'd figure out that video games aren't supposed to remain entertaining forever.
Jaq 24 มี.ค. 2017 @ 11: 34am 
The big ugly player ships and power creep are endgame/multiplayer issues. You can keep your own ship, equipment and skills mostly canon in single player story missions without any negative impact on your game experience. Yeah, it mostly boils down to pew-pew, not a lot of diplomacy, cultural exchange or scientific mysteries going on other than in incidental dialogue boxes, but you're forgetting that for a completely new player it feels like exploration the first time through. It doesn't hold up after that, but nothing besides combat has repetition value anyway. That's why MMOs are the way they are, their survival depends on players coming back to play the same content over and over. What you want can't really be done in this format and remain financially viable. Regardless, a new player can still enjoy his first tour through this free admission Star Trek theme park without getting discouraged by the shortcomings that people who've been visiting it every day for the past 5 years have seen. Let them have that. Plenty of fair warning has been given about the endgame's enjoyment value.
โพสต์ดั้งเดิมโดย Mercenaru:

I will try to finish all the story quests...after that, we shall see. Anyway, I haven't watched Star Trek above deep space 9, so all this is new content to me. I don't even know the Voyager characters lol, shame on me !

If you havent watched Voyager I suggest you spend an upcoming weekend to marathon it... I am sure you can find every episode online with a litte effort...

While its not the greatest Star Trek series its not that bad either! And it will most certainly improve the game experience afterwards, since meeting Captain Tom Paris may mean nothing too you now... or What his references towards his klingon wife mean? There are a ton of characters with voice over's coming from this particular series and it may currently be completely lost on you!


Some of those characters are:

Tom Paris
Harry Kim
EMH (Doctor)
Tuvok
Neelix
7 of 9
B'Elanna Torres
Seska

7 of the 9 main cast members are featured heavily thru the game!

Captain Janeway
XO Chakotay
and Kes (Refuge, Medical Helper)

Are the noteable members of the cast that have not appeared in game...

However References have been made about Janeway farily often. Chakotay references are far less common but a few have been made....

แก้ไขล่าสุดโดย jfoytek; 24 มี.ค. 2017 @ 4: 13pm
Unsubscribing. Good luck.
get your info for STO from here > http://sto.gamepedia.com/Main_Page
not from this forum
I put together some of my notes and thoughts into this guide for torps. You can take the advice to make your own hybrid setup, or use it to make a Sci-Torp or Kinetic build.

http://steamcommunity.com/app/9900/guides/?browsefilter=trend&requiredtags[]=Weapons&requiredtags[]=english#scrollTop=0
< >
กำลังแสดง 31-44 จาก 44 ความเห็น
ต่อหน้า: 1530 50

วันที่โพสต์: 20 มี.ค. 2017 @ 4: 07pm
โพสต์: 44