Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
AMD Radeon 6900 XT is not capable to decode 6K, 7K or 8K at 60 fps no matter what you do, what codec pack you will use or what VR or non-VR video player will play the video file.
Your video card can decode a 6K, 7K or 8K video only at 24 fps maximum.
There is no AMD video card up to this date that can decode 6K, 7K or 8K at 60 fps.
Only NVIDIA video cards (starting from 1080 series) can do this.
On the VHT’s website there is a list with video cards with their video decoding capability:
https://virtualhometheater.com/help/
There is no major difference in video decoding capability between RX 5700 XT and the latest Radeon 6900 XT. The only improvement is in gaming performance.
AMD Radeon 6900 XT is using Radeon Multimedia Engine with the following maximum 8-bit codecs capability:
- H.264
4K150 decode, 4K90 encode
- H.265 (HVEC)
4K90 and 8K24 decode, 4K60 encode (theoretical)
(in reality when decoding in VR the 4K90 is 4K80, and 6K60 is 6K45, 8K24 is 8K18)
- notice that decoding performance (max 90 fps) for 4K is low compared with NVIDIA 200+ fps)
- VP9
4K90 and 8K24 decode
Here are some specs:
https://www.amd.com/en/products/specifications/graphics
https://www.amd.com/en/products/graphics/amd-radeon-rx-6900-xt#product-specs
https://www.notebookcheck.net/AMD-Radeon-RX-6900-XT-GPU-Benchmarks-and-Specs.519338.0.html
You can check your video card decoding capability by using DXVA Checker app:
https://bluesky-soft.com/en/DXVAChecker.html
Only NVIDIA users can play true 6K, 7K or 8K (8-bit) videos at 60 fps in VR.
If your videos are in 10-bit format then this is harder in VR even for some NVIDIA video cards especial for the high bitrate videos.
A desktop video player may look that it can decode and play an 8K video at 60 fps smoothly, but in reality what you get (what you see) is not 8K but a 1K at 60 fps if you have a 1920x1080 monitor or max 4K at 60 fps if you have a 4K monitor.
HVEC can be decoded at lower resolution.
On the other side, a VR video player will try to decode the full 8K resolution because it is needed in VR if you play an 180/360 VR video.
A 1K or 4K 180/360 video doesn't look nice in VR.
Note that the VR add another strain on the GPU, so if it is harder for a desktop app to decode and render a video, it will be even harder for the GPU to do it in VR.
VHT is written in C++ and High-level shader language (HLSL) and it use DirectX Video Acceleration version 2 (DXVA 2.0) API for decoding.
VHT is not using DirectShow or Media Foundation for video rendering.
You may be lucky depending on what CPU do you have.
In most cases the latest generation CPUs from AMD are powerful enough to software decode an 8K at 30fps or even at 60 fps depending on bitrate and format.
Try a video that didn't work with the hardware decoder but instead use the software decoder, it might work.
For those interested there is this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2796413294
It is unfortunate that AMD is not on par with NVIDIA when it come to video decoding performance.
Maybe the next AMD GPU generation will add support for 8K at 60 fps.
https://www.amd.com/en/products/graphics/amd-radeon-rx-7900xtx
it is specified only “H265/HEVC Decode: Yes”, no 8K60 keyword.
As you can see they didn't say anything about 8K H265 60 fps decoding capability.
The good news is that it has AV1 Decoder, which is better than H265 at the same bitrate.
The only 8K60 I saw in their product presentation is for AV1 at this time stamp:
https://youtu.be/kN_hDw7GrYA?t=974
This is good news because I think all VR videos from now one should use the AV1 instead of H265.
If RX 7000 will not do 8K60 H265 at least you can transcode the video to 8K60 AV1 and this should work on RX 7000 as they claim.
encode:
H.264 (AVC) 4k330
H.265 (HEVC) 4K210 + 8K48
AV1 4K240 + 8K60
VP9 4K210 + 8K48
decode:
H.264 (AVC) 4k180
H.265 (HEVC) 4K180 + 8K48
AV1 4K240 + 8K60
Is with 8K48 a transcode to AV1 still necessary?
If you have an HEVC_8K30 video then in theory RDNA 3 could decode this and you don't need to transcode.
Unfortunately the new AMD RDNA 3 video cards have the same low performance for 8K H.265 (HEVC) video decoding like the previous RDNA 2 models.
Please let us know if the transcoded video to AV1_8K60 works on VHT+RDNA3.
Radeon RX 7900 Series Graphics Cards
Supports simultaneous encode or decode streams up to 8K60 for HEVC
https://www.amd.com/en/press-releases/2022-11-03-amd-unveils-world-s-most-advanced-gaming-graphics-cards-built
so why are you talking for some 8K48 - where you get this info ?!?
Thanks for info and question.
What you found is the maximum (up to) advertised marketing number for a non-vr use case.
I am talking about what is possible in VR.
Most of VR videos people want to play are 7680x7680 at 60fps and if possible to use 10bit color depth.
Video playback in VR is more difficult (especially for 8K60) than when using a non-vr video player because GPU is already busy with VR graphics.
So, if a GPU decoding performance is up to 60, this mean that will be difficult to decode at 60 in VR.
VR HEVC 8K60 videos playback on 7900 GPU is a little bit better than on 6900 GPU but I will not say that 7900 is capable to decode 8Kx8K (7680x7680) VR videos at 60fps 8/10bit without issue.
It is “up to 60” and it is the only reference from AMD about this.
AMD is not very clear if rx7900 can play VR HEVC 8Kx8K AT 60fps.
Also, AMD is not saying anything about if is at 8bit or 10bit.
I think what you found it is either valid for low bitrate videos, valid only for encoding, valid only for 8K UHD (7680 × 4320) movies, a typo or you’ve discovered something that AMD is not willing to advertise on their official product specification page.
https://www.amd.com/en/products/graphics/amd-radeon-rx-7900xt
This is strange, because for such a jump in decoding performance for VR videos, AMD is not talking about on their live launch event.
It is possible that rx7900 is using completely different two hardware units for decoding videos:
- a new unit for AV1
- and for HEVC to use the old one from previous generation with some performance increase from the new architecture.
Because AMD is not talking about this, it is just a speculation from what info is shown on ‘Task Manager’ (Video Codec 0 for AV1 and Video Codec 1 for H264/HEVC).
From a video player app developer’s point of view the NVIDIA it is very specific on what their GPUs are capable in theory with clear performance numbers:
https://docs.nvidia.com/video-technologies/video-codec-sdk/nvdec-application-note/
These frames/second are indicative for FHD videos (1920x1080 YUV4:2:0 8bit).
A GTX1060 can play 8K HEVC at up to 803/16=50fps
So, as a developer I can say that GTX1060 can play 8K at 48fps when using a non-vr video player and 8K up to 48fps or 8K30 when using a vr video player.
For RTX4090 I can say it can play 8K at 60 when using a vr video player but I canot say the same for 7900.
From AMD, I don't have clear and official decoding performance figures, users and devs must try and see if the GPU can decode or not a specific video.
If anyone has been able to play without issue all the HEVC VR 8K(7680x7680) 60fps videos they have using a 7900 GPU, please let us know your experience.
thanks for the info. I am looking at this table now and wonder if all Ampere GPUs provide the same decode speed ? I mean for example could RTX 3060 provide the same HEVC decode fps as RTX 3090 as the both cards use the same NVDEC engine version and very similar GPUs clock speed ?
https://docs.nvidia.com/video-technologies/video-codec-sdk/nvdec-application-note/index.html#nvdec-performance__table_qwy_rds_3lb
p.s How do you measure the fps that your GPUs can do in VR or in 2D? I use the internal fps counter of DeoVR steam version player .The strange thing is that my old 1080 Ti could make more fps then my 3060 now (both can do much over 60fps indeed) And if DeoVR shows correct fps this doesnt correspond at all with the theory GPUs performance in the table above as Ampere should be almost twice as fast as Pascal and Pascal shouldn`t make even 60fps at 8K HEVC but i got easy 8K 120fps with my 1080 Ti ... ?! I guess the things are much more complicated then it seems ... Maybe i do mess video decoding fps with VR render fps ?
Q: all Ampere GPUs provide the same decode speed ?
A: yes (with small variations) for non-vr video players. But for a vr video player if it has complex 3D environment to render or the user use the HP Reverb G2 then a 3090 can outperform a 3060 in 8K60 video playback quality (effective video frame rates shown on the virtual screen).
Q: How do you measure the fps that your GPUs can do in VR or in 2D?
A: There is a lot of differences between these “fps” like: monitor refresh rate, capture rate, decoding frame rates, render frame rate or HMD fps.
When you play a video with VHT you can see decoded frame rate as a number or as a graph on the Video GUI frame, and the rendered frame rate to HMD on the HMD GUI frame.
If you use VHT in desktop mirror mode there is also the capture rate.
Capture rates can be from 0 up to the refresh rate of that mirrored display.
So, if you play a 24 fps video on YouTube on a 120Hz monitor then for optimization reasoning the capture rate will be 24 cps. Can be 120 cps if you play a game with 120fps on that monitor and the GPU can handle it.
For example, some imaginary fps numbers for clarification.
Suppose a video card can decode a video at 60 fps, but if it can render only at 40fps and display the image on a HMD with a refresh rate of 10Hz then the end result fps of that video on your eye retina will be 10fps not 60fps.
For 120Hz HMD the end result fps of that video on your eye retina will be 40fps not 60fps.
Q: Maybe i do mess video decoding fps with VR render fps ?
A: yes
The refresh rate you read from other vr video players might be the HMD fps (most likely).
From what I know only VHT will show the actual decoding frame rate and also the skipped frames number.
* 1080 Ti decoding an 8K video at 120fps
I think you have a golden gem lottery GPU :-)
Most likely there is a bug in that fps counter or is referring to the HMD fps, not the actual video frames rate.