Virtual Home Theater

Virtual Home Theater

Zatoichi 11. okt. 2019 kl. 2:38
Playing physical Blu-Ray discs with VHT
the link will show in detail how to play Blu-ray physical discs without encoding into iso or mkv to watch movies from your library.

https://www.tchapin.com/how-to-watch-3d-blu-ray-movies-on-the-htc-vive-or-oculus-rift-without-having-to-re-encode-the-movie/

you need DVDFab Passkey Lite to disable the copy protection from the blu-ray disc. then you load the disc in media player classic SBS style.

I tried it both 2d and 3d blu-ray movies discs. you can play the 2d movies directly in VHT's media explorer. just first look in the disc in the X:\BDMV\STREAM folder and find the biggest file, normally around 20-30GB. example like 00800.m2ts that is the file you click on in VHT to play it. for the 3d movies you will have to use mediaplayer classic and play through desktop mirror with SBS or OU format. sad it doesn't play the 3d files directly. the format *.ssif is not supported. it will play the audio though just not the video.
Sidst redigeret af Zatoichi; 11. okt. 2019 kl. 2:40
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Pinto 1. apr. 2020 kl. 11:56 
For this price VTH should play bluray disc without tricks!
Sidst redigeret af Pinto; 1. apr. 2020 kl. 11:56
Zatoichi 1. apr. 2020 kl. 12:09 
even if he did pay the decrypter fees, they won't allow it since this is like a repeater display(not DHCP compliant). Even Cyberlink PowerDVD that cost almost the same has VR to see movies but not DVD or BluRay discs. Only can play ripped/backup video files. This has more features then PowerDVD can ever produce. Also they charge for every new update version. So every year you will be paying around 40-60 bucks to get new version. Also the steam version of PowerDVD don't even bother replying to users that paid 99 bucks and needs help. here is from Cyberlink website what VR cannot do: https://www.cyberlink.com/support/faq-content.do?id=19873&isDraft=1
quidnunc 29. okt. 2020 kl. 1:22 
is the lack of 3d from a blu-ray or a remux because vht doesn't support the mvc format? I'm guessing there isn't a freely available mvc decoder to use?

I bought Stereoscopic player to play directly remuxes because it supports mvc but then I would have to jump through some hoops to get the audio to work as it does when playing files natively in vht? which defeats the purpose of using vht over just projecting into BigScreen or whatever for free unless I re-encode all those files into a side by side format supported natively which I would want to avoid if possible to get the best image quality

if mvc won't be supported what's the best way to go about this?
Zatoichi 29. okt. 2020 kl. 2:37 
VHT will not play DRM media. I got the 2D able to play in it with DVDFab to decrypt the DRM on the fly. You should be able to just load Stereoscopic Player either SBS or OU and use desktop mirror in VHT. Output the audio in Stereoscopic Player to the 7.1 default sound device and VHT should be able to create the binaural surround to your sound device for VR headset. Bigscreen sucks since they made that mobile version update. All movies play at 30 fps or less. I like my movies 48 or higher. They used to be good but went with low end preference for oculus devices instead of big boy PC power rigs. Also bigscreen does just headlock stereo sound so your 7.1 channel will need to be downmixed to stereo. But using desktop mirror you will be limited to resolution of monitor of windows desktop capture. I am lucky I had few Blu-rays to convert to mkv, but I can see if someone has a huge collection of 3d Blu-rays would be a pain. Blame the copyright movies industry not allowing you to actually own the stuff you buy to play it with whatever you want. Just download the demo and try it out like I said. If it works you will see how different this VR media player is from the rest.
quidnunc 29. okt. 2020 kl. 21:03 
it's not drm anymore now because I remuxed the disk into mk3d/mkv without encryption? The barrier to playing is (I think) an mvc decoder. I managed to also get MVC playing SBS/OU in MPC-HC with libmfxsw64.dll* placed in MPC-HC directory for lav-filters w/madvr but playing natively would be ideal. The problem with a projected virtual desktop for me is I don't have 5.1 audio to pass through to the VHT player, at least without reconfiguring my system every time because my only audio source is 2.0 from the hdmi to the TV. Maybe I'm misunderstanding and there's an easy way to do it.

* https://www.reddit.com/r/oculus/comments/60hwud/mpchc_1711_can_now_decode_mvc_mkvbluray/

edit: I think the MPC method only supports half resolution
Sidst redigeret af quidnunc; 29. okt. 2020 kl. 21:14
aurel.constantinescu  [udvikler] 30. okt. 2020 kl. 8:52 
@Zatoichi, @quidnunc
About MVC.

Native lossless full frame H.264 MVC 3D demuxing and hardware decoding for video files without DRM is on my to-do list and it will be added to the VHT’s build-in media player with a future update if it will be possible and when will be ready.



@quidnunc
About audio.

Don't use in desktop mirror mode the 2.0 audio from the hdmi to the TV.
Follow the instructions below.

You don't need to have a real hardware 5.1 audio device (sound card) or real speakers.
Just install a virtual 5.1 audio driver (fake audio device) like described here:
https://steamcommunity.com/app/989060/discussions/0/1608274347728624163/
https://steamcommunity.com/app/989060/discussions/0/2943620809080340883/


A virtual audio device is required only in 'desktop mirror' mode if you don't have a real hardware 5.1 audio device (all desktop PCs have it, laptops don’t) and only if you play a game that output 5.1/7.1 audio or to watch a movie that has a 5.1/7.1 audio track by using a media player other than the VHT’s build-in media player.

You can find free virtual audio drivers by searching on the internet for: 'virtual audio cable', 'virtual audio device' or 'virtual audio driver'.

You can chose to download and install just the basic driver (recommended for quick setup) or the more advance driver with audio mixer, equalizer and effects features (for advance users).

When you install any virtual driver you need to run the setup as administrator by right click on the driver’s setup.exe and click on 'Run as administrator' then reboot.

Change the default Windows audio device to be the virtual audio device you installed by left click on the audio speaker icon from the Windows’s taskbar.

If the virtual audio device is set by default to be stereo then you need to change it to 5.1 or 7.1 as follow:
a) right click on the audio speaker icon from the Windows’s taskbar
b) chose ‘Open sound settings’
c) click on ‘Sound Control Panel’ (on the right side)
d) scroll to your virtual audio device
e) click on it, then on Configure button
f) select 5.1 or 7.1 surround

Now you have a virtual (fake) 5.1 surround audio device that games or video players will use it to output the 5.1 audio and VHT in desktop mirror mode will use it as input audio source to render the audio outputs as virtual speakers to your headphones plugged in to a real hardware stereo audio device used by VHT as output device.
Sidst redigeret af aurel.constantinescu; 30. okt. 2020 kl. 9:13
quidnunc 30. okt. 2020 kl. 13:33 
Thank you for the detailed explanation. I will try this tonight. The sound was nice in the movies I tried natively playing in VHT
Zatoichi 30. okt. 2020 kl. 14:54 
Not sure if it works with MVC container but maybe have the files piped through a DLNA media server to url stream on your local network. I tried getting files to play from DLNA server inside VHT was a no go. It only sees mapped network drives or samba share protocol. Not sure if VHT can see DLNA shares. If it can I am doing something wrong, It might help with all sorts of different containers for videos. I know bigscreen, skybox VR player and few other smartphones VR apps can see the DLNA servers.
quidnunc 2. nov. 2020 kl. 1:27 
the custom audio device turned out to be unnecessary. i used "Steam Streaming Speakers" that Steam installs for streaming games, set it to 5.1 then made sure the lav filters in the third party player mixed output to 5.1

i dont know if it works optimal but it seems to work
spazzium 24. jan. 2022 kl. 21:41 
Oprindeligt skrevet af aurel.constantinescu:
@Zatoichi, @quidnunc
About MVC.
Native lossless full frame H.264 MVC 3D demuxing and hardware decoding for video files without DRM is on my to-do list and it will be added to the VHT’s build-in media player with a future update if it will be possible and when will be ready.

I'm buying this today as an act of good will in hopes you can get this feature in. My goal since getting a VR headset for video playback is to recreate the Avatar 3D experience at home. With lossless MVC it's possible, but nothing supports it yet! The MPC-HD method is software only with LAV codecs (if you don't have an intel processor) so I drop frames in high motion. Your hardware decoding playback is already truly impressive, and there is a specification available for a DXVA pathway: https://www.microsoft.com/en-us/download/details.aspx?id=25200

I'm voting with my dollar here, impressive performance so far!
quidnunc 24. jan. 2022 kl. 21:47 
You can use Stereoscopic Player in the mean time. That's what I use and I've watched like 20 movies through it.
spazzium 25. jan. 2022 kl. 21:15 
Oprindeligt skrevet af quidnunc:
You can use Stereoscopic Player in the mean time. That's what I use and I've watched like 20 movies through it.
I think I still have a registration code for this laying around. But it's still dependent on Direct Show codecs isn't it? My problem is I get inconsistent frame times using all of the available Direct Show based decoders I can find. I'll give it a shot though. Are you using LAV or something internal in Stereoscopic Player?
spazzium 25. jan. 2022 kl. 21:18 
Oprindeligt skrevet af quidnunc:
You can use Stereoscopic Player in the mean time. That's what I use and I've watched like 20 movies through it.
Oh I see they have this too!
https://3dtv.at/Products/MvcConverter/Index_en.aspx
Not ideal, but looks like it's passthru and just unpacks the frames?
quidnunc 27. jan. 2022 kl. 11:58 
don't know, but I haven't noticed dropped frames in stereoscopic player myself watching 20+ movies. 24fps shouldn't be that difficult to drive
spazzium 28. jan. 2022 kl. 11:50 
Sterescopic player is a little easier to manage than MPC-HC but I still have inconsistent frame times and I'm not sure what the source is. I'm using a Quest 1 and alternate between Oculus Air Link and Virtual Desktop to drive the HMD. I do not see any performance problems in other games or VHT itself when playing videos natively in the software. I agree that 24 fps should not be difficult. I'm curious though quidnunc, do you have an Intel processor?
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