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For anything else then just wanting a pet-master kind of character I'd recommend to avoid them.
What works well are kinda static attacks like those runes throwing lightning or the hydra-power, ofc they have the drawback that the fight could just move out of their range.
perma-pets as well as short time summons like the shadows for example, SOMETIMES function well and SOMETIMES have a kind of mental breakdown and don't attack.
Even the short-time champion-backups can suffer from that.
I hope that makes it clear?
Making a pet master build can work if you get alot of them and use auras that can boost them. I personally use Primal Majesty, but Destruction (for dmg) and that other one that boosts team's defense.
While having a pet master build can be fun, it does have its downsides. Obvious one is you have to summon each and every one. There's no "summon all at once" button.
They can also be annoying in certain situations, like they can accidentally pull mobs u dont intend to, which can overwhelm team if no one was ready.
For normal content (main quests and open world exploration) they can be very viable.
I digress: I usually dont like pets as most mmos i played they are utterly useless. So far theres only one mmo i played that is no longer available where you can literally make your pet do all the work for you. Unless game is "balanced" toward pets i tend to avoid them lol.