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Random and bind on pick-up would be a VERY cheap thing to do to the players as some characters might not be really fit with some emotes at all.
I sads me that this game is so badly managed. It still unique, as a MMO with a lot of customization, but producers and/or devs, can only think into doing this kind of crap thing to keep this game profitable, instead of a good overhaul that don't breaks the theme, bug fixing, and advertisement.
Seriously, we had, from memory something like 4 currency in CO before all went wrong. One was the normal one in game like copper, silver and gold. Then you had awards type for the PVP arenas and the store for the brawlers there (I must had almost got a FULL Luchador set there), then the one from Snakegulch that was the amusement park own currency rewards, when we were maxed out Questionite was limit 4 per day as components or currency for Destroyer end quest. But they worked well as they were all contextualised for their own environement and place and state in the game. Else there was special events but it was more a sidequest thing and I do hope everyone started to get a hint when it became more of a job than a game to BUY a reward but apparently... NOT! (Well we know when folks means business more than fun but... This is not THE stock exchange!)
I remember when I actually could have fun solo, and just need to group for some special dungeons. Now I keep see they events mobs getting buffed for the sake of players with technical built characters.
I like to make mine based on a theme, they will never be as good. Especially that I don't spend too much time and real money to build top tier equipments. I just set something reasonable good for my level.