Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are a few other places where either incidental lines don't make sense, or you can even entirely sequence break quests (end of act 1 was a hot mess of nonsensical conversations and events for me because of this), but so far they're few enough not to ruin the game for me.
A lot of people focus on the dead folks in a decimation, and forget that it was the fellow soldiers who did it. The Roman Legions performed decimations when discipline broke down, but people don't usually understand how killing your fellows leads to you following orders better. This is how.
Exactly, we didn't perform a decimation, we only had the spies killed, which IIRC was somewhat fewer men than a 'proper' decimation would have entailed (at least for me, maybe if your legion was very low on manpower at that time it could be close). Yet the incidental voice line that occasionally plays in camp afterwards explicitly calls it a decimation, which feels a little incongruous when to most of us that term has a pretty specific meaning in the context of legion punishments, one that doesn't match what we did. So sure having the men complaining (behind our backs naturally) about what they had to do and how upsetting it was for them is fine and makes sense in-world, it might have been better not to call it a decimation though when that wasn't what was done.