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It's a must have for any who appreciates Roman history and by extension the Third Mithridatic War in Asia Minor, when Egypt became a Roman province and the Gallic wars.
The game runs pretty smoothly and the graphics look good, the voice acting is great and befitting of their characters. The only feature I dislike is legion battles because it relies on a set of cards. The game isn't bug-free, just like any other game. Most don't interfere with gameplay at all, but there is one game-breaking bug in one of the endings, although re-loading a save has fixed it at least some of the times.
As to readability, there have been quite a lot of players that have had trouble with how the game works, what to do and so on. Although there isn't much hand-holding in this game, it does explain pretty much everything at the beginning and as you encounter new features.
I figure, if the game is available on the Steam deck for purchase, then the controls must be compatible.
I know HoMM, I'd actually like to give either III or V a go on the deck, but III HD Edition only comes without DLC on Steam and V isn't deck compatible...
I'll give it a go and report back here how it went for future searchers.
With a mix of medium and high settings, the game looks very pretty. I've capped frames to 30 fps and can maintain them most of the time.
Fps can drop into the 20s when exploring larger scenes, but it's a non issue with this type of game. During the last huge battle at the end of act I frames dropped to ~10 fps and stayed there, which was a bit annoying but still playable.
Readability could be better. Texts are too small and could be scaled more smartly, it definitely shows that this wasn't optimized for the deck. With good eyesight it's still playable without having to zoom in. I got used to it. The excellent voice acting helps.
Default controls are serviceable. They work well enough. Tutorial pop ups show M&KB explanations which makes getting into the controls slightly harder, but the actual UI shows controller signs. In some menus (camp, crafting) you can't scroll down with a stick and have to resort to holding the scrollbar on the side, in other menus stick scrolling works. Some sliders (like reinforcing the legion with more soldiers in camp) are not intuitive. Once figured out these are just minor inconveniences.
I've encountered some minor bugs, but nothing a quick save & reload wouldn't solve.
Overall I'm having fun on the deck and enjoy my journey through the Mediterranean. I can recommend Rome: Expeditions for the deck.
Rome looks a bit like what tried and failed achieve later HoMM, that is insert more RPG aspects and make the game more RPG.
From base that tactical (as the combats) is not strategical, Rome is much more a Tactical RPG than a strategy RPG. it is a Tactical RPG with a relative strategy layout.
If XCOM wouldn't be so special I would say Rome is more an XCOM like where everything is done differently, tactical aspect, RPG elements overall much deeper and more developed, strategy aspect. But it's a similar general layout with three points rather different:
- Rome doesn't try make procedurally generated terrains, but if XCOM does the illusion doesn't last very long and missions are still recognizable through the procedural variations.
- Rome is at opposed of XCOM style for tactical combats, anti RNG anti gambling, anti surprises and anti unfair rules to surprise player.
- Rome RPG aspects are a lot more developed at price of tactical tuning no way at XCoM level. More RPG variations make harder a more finely tuned tactical.
HOMM may not be in the same RPG category yes, but it's still an RPG game and it's also a turn-based strategy game. It's always a honorary mention, in my book. HOMMIII may be old, but I still play it to this day without any difficulty.