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I'm assuming this is your first playthrough and don't worry, I doubt it goes perfectly for anyone the first time. Trial and error seems the best phrase to describe how to approach Expeditions Rome.
I think it's definitely an oversight not giving us more information on the sieges so that we could plan accordingly but as long as you're not playing on the hardest difficulty setting you're able to make saves before entering the siege to see which praetorians you'd like to assign to which task and what tactical items to equip them with. On that subject, I can assure you're definitely not alone with that opinion.
For future references, I recommend having at least one more triarius besides Syneros but personally I prefer having three triarii total. They're essential as you no doubt already know. Not that you couldn't predict this but on your next playthrough, I would also recommend placing two velites in the rearguard group. If you have both of them learn the Marathon skill and Tactical Advantage, you could finish the objective in record time, especially if you previously equip them with torches or preferably with Greek fire, pick up an extra torch and be sure to make use of the oils as well. The sooner you flood the trenches, the better.
But seriously, don't beat yourself over any failures. Everyone tanks their first playthrough I'm sure. Don't worry about it, next time you'll get it. You're also not the only one to be surprised having no control over where to place yourself and your companions in the Act III siege, when you had the option during first and second act, but it actually makes sense once you enter the King's hall.
I do however see your point about not being able to control who goes with you, I understand why you'd be frustrated. Although plot-wise, I think we as Legatus would want our most trusted praetorians with us in our most critical battle. After all, it could be the last time you fight together, depending on whether you choose to march your legionari across the Rubicon or not. I'm afraid to divulge any more regarding my last statement in case you haven't completed Act III.
they tell you one group needs to take and hold a bridgehead and the other group has to destroy the dam
you MIGHT be smart enough to assume the first group would require defensive units to actually HOLD the bridgehead and the second group needs movement to destroy the dam ASAP
I didn't read past that
I had to re-do the one in Greece because the bridge group wasn't fast enough so I had to get Bestia and another Veles to ignore attacks of opportunity and get a movement boost to destroy both bridges in 3 turns so it's not uncommon to make poor choices