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I discovered after my next free relenishes came up that I could relenish by potion for free without using the antivenom bottle itself.
I would like to know if there is a recipe of some kind involved here. At the moment this doesn't make sense.
On the Replenishment screen, it shows you the resources that it will use when you click on Replenish. That big circle that has a few ingredients on it, if you mouseover them, it will tell you what it takes.
For this item, it uses the Antivenom it took to originally make the item to replenish it. Bandages use linen to replenish, etc. Some things like Pilum only take Denarii and some common parts to replenish instead of having to have the tools again.
I pretty much only use free replenishes on stuff like this potion that use resources I can't get easily, everything else I just pay to replenish since I'm drowning in common crafting parts.
Exactly, you don't lose a linen on a free bandage replenishment. Therefore you also get a free replenishment of the meth....whatever it's called, the poison potion....from that one bottle of antivenom as ingredient.
So it works exactly the same way as bandages and linen with respect to free replenishment.
But if it as exactly the same, then why does the tooltip for the antivenom say:
"With the right treatment, it's limited use might be expanded into a more general purpose serum"
It doesn't say anything like that about linen. What does "With the right treatment" mean?
Edit - And just to be clear, the two item descriptions may not have even been written by the same person. That alone could explain the difference.
What do you think the meaning of the description is?
I mean I get what you're saying, that the antivenom item is a direct analogue of linen, say, and the cryptic description is basically just referring to using the crafting table to make the poison potion in the same way you use linen to make a bandage etc. And that someone put that description in there for some reason whereas none of the other consumable item base materials have such a description just because......reasons
You may be right. However that is not certain and it remains an unanswered question, an anomaly. I think it needs an answer.
Why, I hear you ask. Because I have only one bottle of this left. I could have two potions. But I dare not use this bottle of antivenom to create a second potion for fear that there is something else I am supposed to do with it (as per the tooltip) until this is cleared up.
And I don't like anomalies and unanswered questions.
So basically you don't want to use it for fear that it may be used in something else.
That's fair. But I don't know many things that you could make with it that would be more useful than having an anti-venom available in Act 2.
I'm pretty much certain the meaning is it can be crafted into a more general purpose serum than just treating snakebite venom. And that's exactly what making Mithridate does. That's it. You're reading too much into it.
If that's not enough for you, ok. Good luck.
No, I'm saying that the implication of that tooltip is that there is some mechanic in the game I don't know about yet that enables you to mass produce poison potions from this one bottle.
That's an interesting reading of that description, and I'm willing to be a completely incorrect one.
First sentence is establishing what the antivenom does on its own - treats snakebites. Second sentence says that with modification, the limited use (referring to the first sentence - antivenom for snakebites is a narrow use) may be expanded (this does not mean quantity, but breadth of application) to a more general-purpose (more breadth of application than just snakebites) use.
That is the most obvious interpretation of of the tooltip because none of the other base materials from which you craft consumables have a description like that on their tooltips. This directly implies there is something different about it.
Of course you may have finished the game and are fairly sure there is no other use for this antivenom bottle other than crafting mithridate potions. If so please just say.
Look there's no point is arguing about this, it's no getting anywhere, but the flaw in your attempt to justify this is that the same argument applies equally to linen or water jugs or any thing else that used to craft consumables, they can also be used for any number of other purposes but their tooltips don't go into this.
As I say if you've finished the game and haven't found any other use for this antivenom then that's fine, it's useful information, helps clarify this a bit.
The simplest explanation is usually the correct one. And that's what we have here. I'm done with the thread because you're not looking for answers, but rather validation for your reading. Fair enough. Best of luck, you're not going to find it.
That's not a thing. The 1 Antivenom you have is not going to make more than 1 tactical item at any point ever.
If you want to talk about how the tooltip is misleading, etc, that's perfectly fine and I won't argue that.
Whatever the tooltip says, please just understand that 1 Antivenom = 1 potion.