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the visuals are good, but graphics ain't everything you know, and for 50 bucks is a scam, hollow knight is 15$ and that game hook me 15 seconds in.
While I would say both game possess fairly strong stories, I can say Crystar falls short in basically every other regard to Oninaki. Character customization is far weaker, map design is nonexistant(Roguelike style map segments that are assembled to make maps; however, maps aren't randomly or procedurally generated, they're the same every time.. they just couldnt be arsed to make unique maps), combat is shallow to the point where it's usually better to just spam your basic attack.
While I did also enjoy Crystar, its very telling as to why game reviews are absolute nonsense. People have very different and varying opinions on what they like, that can change wildly based on the group of people you're asking.
Square has a very large and more casual RPG playing audience, and Tokyo RPG Factory was a branch created specifically to make games for a niche audience that likes the more hardcore mechanics(note I didn't state DIFFICULTY) of the JRPG genre. Tokyo RPG Factory games are going to catch the attention of this more casual crowd and get bashed for not doing things that appease the casual market which is fine; however, also means you should absolutely take reviews on their games with a grain of salt. Find a way to try them yourself and determine on your own if its your cup of tea or not.
And despite myself not really liking bot oninaki and crystar - I would say Oninaki is much more superior in every aspect... That is to say they are both MEH games, but Oninaki is much less meh.
They actually fail at the same points - a wanna be dark plot which ends up childish ♥♥♥♥♥♥♥♥(the core of most nowaday JRPGs, so eh... can't complain? Oninaki has more fail at actually making sense aside of plot because author sees it like this), pretty crap character balance(oninaki was terrible, but if you try crystar - you can see it can get much worse), underwhelming amount of enemy types(both games barely have any unique enemies at all and in both games enemies barely react to player at all.. bosses are pretty decent in both games,but are stilll so so due to the rest of the game balance being meh), very uninspiring locations, which feel like they were randomly generated(less so in oninaki, since it has a few okay'ish places), the art is pretty good in both games but in both cases it does not suit the game theme and atmosphere at all(oninaki is a bit better there, since the cuteness is much less forced, but honestly both are terribly unsuitable)
Does this game deserve a steam 6/10? No, I think it deserves ~7/10 honestly, closer to the 8/10 but not really worth of 8. On the other hand crystar is at 9/10 atm and is only worth 5-6.
OT was boring. Crystar ok, but to long zones, to much running and lame combat. I liked visuals though and non combat options.
This game so far is a mini dw9. I like repetitive combat. Crystar lacked that.