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Or don't. It's easy to get money in this game more passively and hard to find anything to spend it on that's worthwhile.
Edit: Actually, you could just pick a random sidejob that isn't an Arrest, have them direct you to a briefcase, and then sell the briefcase for 50 credits and drop the job. Or, just... Loot. Money Piles will regularly have up to 75 credits worth of money in one collectable, based on presumably where in the city they spawn, as the city has 'rich areas' and 'poor areas', with appropriate quantities of loot.
Most of the 'sync disks that give you money for doing X' disks aren't worth seeking out, because money is everywhere and there's nothing to spend it on in outgoing expenses that are so much as ten percent of incoming cash flow.
It's nice if you're completely broke and need a quick buck for a snack or something, but that doesn't really happen except for the very start of the game but at that point you don't have any sync disks anyways.
Though I think whats mostly to blame is the fact that the ingame economy is totally scuffed. The game only really has one single significant money sink and thats setting up your apartment, which is entirely optional and barely even worth at all. But because the game has to accomodate for that it pretty much showers you with so much money that that amount of change ends up basically worthless unless end up deep into interior design.
I used it exactly once so far. I got the money immediately.
Not just those you also get a small amount of social credit for recovering lost items.
You can actually make very quick and easy money without starting jobs or breaking any laws by taking selling billiard balls from bars or buying sugar daddy sync disks for 5 and reselling them. Both of those sell for 50. But those are kinda copouts and most definitely unintended so I'm spoilering those. Though they at least won't dominate the game as they're pretty inefficient and tedious.