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Handcuffs and food and drink aren't that expensive. And that's all you need to win the game. Money is pretty useless right now, so this sync disk is kind of pointless. It's a nice joke though that will catch a lot of new players once.
math under might be wrong.
(note I would not recomend putting any uppgrade vial into the sugar daddy as a vial cost 1000cr and recuses cost of removal by 1000cr if you find them then maybe).
sugar daddy gives 5000 cr
uninstall is 6000 cr
starch product reduces it by 5 cr
kola cost 1 cr.
1000 kola cost 1000cr = 5000cr discount
200 kola cost 200cr = 1000cr discount
total 1200 kola for 1200cr giving you a 6000cr uninstall cost reduction.
pick up Model Citizen Street cleaner (street cleaner gives you 2cr per trash+1 per upgrade vial)
500cr disk only
1200cr X 2 = 2400-500-1200 = 700
500cr disk + 1000cr vial.
1200cr x 3 = 3600-1500-1200 = 900
if you buy the secound level of uppgrade for the Street sweeper that gives you 4 per trash.
500 for disk + 200 for 2 vials.
4cr per trash item.
1200 cans x 4 = 4800 - 2500 - 1200 = 1100 pure profit.
this means that play your card correct and find a dumpster near a food joint that sells kola for 1cr each.
-----
install sugar daddy gain 5000 cr.
spend 2500 of them on Model Citizen - Street cleaner lv2 (4cr per trash).
Net 2500cr.
buy 1200cr of soda
Net 1300cr
street clean 1200 cans of soda gain 4800cr
net 6100.
remove sugar daddy for 0cr.
Make in total 6100. cr and 4cr for any continued item put in a trash can.
Die of Diabetic.
Note there is also the Starch Brand Ambassador.
Put Some Life Into It branch.
this gives you 6cr per kola brand product given away.
8cr at second level and 10cr at max level.
this is of course better then street cleaer but Im not sure how hard it is to give away 1200 cans of soda vs drinking and dumping it in the bin yourself.
just going to do quick math at max level.
2500cr for disk+2vial
10x1200= 12000-2500 = 9500cr.
so from previous math.
Net 1300.
Starch Brand Ambassador Put Some Life Into It 1200 cans of soda gain 9500cr
Net 10700cr.
It's time/cost variable make's this never worth it.
Of course most of the time when you factor in the time it takes you to actually do it vs doing something else in that time period, it almost always results in something else being worth more.
But I still find it good to do the math, especially in a game that's still early access. I've seen where after pointing out the math to the dev in a game that they realize they messed something up and fix it. Though I doubt that's the case here. It does feel like the implant is working as intended in regards to money involved. Though how fast it gives you the shakes does seem quick.